It uses the built-in Paper attribute `
Attribute.SCALE` to dynamically change the physical size and hitbox of **any mob or player**.
Everything is configurable in a clean YAML file with profiles, world filters and baby scaling.
✨ Features
- Scale any mob using realistic or funny sizes
- Player scaling via name, permissions or default
- Baby scaling (babies automatically smaller)
- World whitelist / blacklist with full control
- Fully configurable `sizes:` list
- Presets system: default / cute / scary
- Chaos mode – random scaling on spawn
- Debug tools: stats, spawn with scale, toggle
- Maven project included
- Zero lag — only applies SCALE on spawn/join
Installation
- Download the latest MobScaler `.jar`
- Drop it into `/plugins/`
- Start the server
- The plugin generates a `config.yml`
- Adjust sizes / worlds / presets however you want
- /mobscaler reload