(1) » Fixed bug where players wouldn't teleport instantly when a mine resets.
(2) » Added sub-command: "/mines addalert (mine) (#)"
(3) » Added sub-command: "/mines removealert (mine) (#)"
(4) » Added a page 4 to "/mines help (page)"
(5) » Added message: Messages.Mine.Alerts.Added (messages.yml)
(6) » Added message: Messages.Mine.Alerts.Already Exists (messages.yml)
(7) » Added message: Messages.Mine.Alerts.Removed (messages.yml)
(8) » Added message: Messages.Mine.Alerts.Not an Alert (messages.yml)
(9) » Updated "Mines (1.13 - 1.15.2)"'s messages.yml file. (My bad)
(10) » Slight performance improvements on the mine resetting instance.
Note:
It is suggested that you allow your messages.yml to
naturally regenerate for all the new messages.
Have any suggestions? PM me or leave them in
the discussion tab of this resource!
(Note: There is always an updated version of the
config.yml on the main page of this resource.)