- Players can now start the manhunt with just one argument. If you do "/targets <playername>", it sets the two speedrunners to you (the player that used the command) and the player who name was used/mentioned in the command (<playername>).
- Fixed bug where "Invalid!" would be of plain white colour instead of being red.
This update includes a new command and plugin command descriptions:
/helptargets
The thing this command does is to provide an explanation about how the plugin works and what the commands are and how to make them work. The reason I've added this is so that you don't have to look back on the official SpigotMC website to check the instructions or explanation every time you have a problem.
I have also added descriptions for the commands.
This update includes a
change to the start message and a
bug fix.
- I've made it so that when you do the /targets command, it tells all the players who the speedrunners are through the game chat.
- Fixed the annoying bug where you can't get the compass to point to the speedrunners when you right-click while facing the air with it.
- Fixed the bug where speedrunners could still use the compass even when they're not supposed to.
This update contains a few bug fixes and a new feature - Fixed bug where Manhunt wouldn't work at all EVEN AFTER you turned it on with /targets.
- Fixed bug where it would say "2 Speedrunner Manhunt is already turned off." even when it's supposed to say "2 Speedrunner Manhunt has successfully been turned off." when you use the /stoptargets command.
- Added a new message which says "2 speedrunner Manhunt has successfully been turned on!" when you turn on the manhunt with the /targets command.
This update has two bug fixes. - Fixed bug where it would say "2 speedrunner Manhunt has already been turned off." instead of saying "2 speedrunner Manhunt has successfully been turned off." like it's supposed to say when you do /stoptargets.
- Fixed
massive bug that would crash/stop the server from responding properly when you run the /targets command.