️ Commands
/carteimage <url> [WxH] [placer]
Generates one or multiple maps from an image URL.
- <url>: Direct image link (e.g., https://i.imgur.com/xxx.png).
- [WxH]: Grid size, for example 3x3 or 5x5. Default: 1x1.
- [placer]: If specified, spawns a chest in front of you containing all the maps.
⚠
Important:
You
must use a direct image link ending with .png, .jpg, or .jpeg.
We recommend using
Imgur, and copying the
direct link (example:
https://i.imgur.com/xxxxxxx.png).
Do
not use album links or Imgur pages (e.g., /a/xxxxxx), as they will not work.
Reload command
/maprenderreload
Reloads the config.yml and lang.yml files live, without restarting the server.
This allows you to update messages and configuration instantly.
️ Permissions
- maprender.carteimage — Allows using /carteimage (default: op).
- maprender.carterecul — Allows undoing placed maps or frames (default: op).
- maprender.reload — Allows using /maprenderreload to reload config and lang files (default: op).
⚙️ Configuration
Generated maps are saved automatically in config.yml under the maps section.
They are restored automatically after a server restart.
Languages (lang.yml support)
All plugin messages are fully configurable via a lang.yml file.
This file allows you to translate or customize every message shown to players.
✅ Edit lang.yml directly inside your plugin folder.
✅ After modifying, run /maprenderreload to apply changes without restarting.
✅ Default example keys include messages for usage, errors, auto-corrections, confirmations, and debug logs.
Limitations
- Bedrock players (via Geyser) can see map items in their inventory, but will not see the custom image when holding or placing them in item frames.
- This is a technical limitation on the Bedrock side.