Massive Update: Bug Squasher & Many features added
BEWARE! IF YOU HAD A VERSION BEFORE THIS ONE, THIS HAS A COMPLETELY DIFFERENT DATABASE AND ITEMS SO IT WILL NOT BE COMPATIBLE, SO EVERYTHING WILL BE WIPED
Whole change log:
fixed hopper making a visual dupe of an item in a gui
made many changes in the code shortening a lot of it into functions, removed hundreds of lines of code.
super optimised and never lags when switching pages/sorting options
update compatibility to newest skbee version
when items are whether manually put in or by hopper it should automatically be recent whether how recently it has changed except for when taking out stuff
hopper still do take stuff out of the storage module now
fixed lag issue when opening/switching pages in the storage module - might still have some lag bugs, do report them to me on my discord if you find and experience one
updated slightly of the design of page button
fixed a bunch of duplication methods
made sorting button from lever to brush
changed the item of disks to different armour trims trying to correspond to the tier
changed lore of all craftable items to be more vanilla looking
made loads of comments and sections in code incase anyone tries to read
commands now have tab completions
fixed some errors with inventory clicking for smithing table and made it so you can't use num keys or click the armour trims for disks
made errors show up in action bar instead of titles since it was unreadable
changed up and fixed lore of remote locator
added an error for trying to place using offhand
fixed it so you cannot push disk panels using pistons
fixed disk dupe when breaking disk panels
made different tiered storage modules:
made more crafting recipes ingame for each tier
it also contains different amount of disk slots per tier
copper = 3, iron = 5, diamond = 7, netherite = 14
made the amount of slots per page of storage module increased from 28 -> 36
merged total disk space and total used into one info item in disk panel and storage module
made total items in storage module a variable so less lag when putting items in or out of the storage
made information items as heads to make them stand out and not look like the gui background
added extra gray glass panes to make the storage modules/disk panels less boring
added/updated more information in the disk panel and made it a structure void item aswell like the storage module one.
forgot that the remote locator was still allowed in smithing table