permissions: maceManager.bypass: bypasses all rules, default to op
maceManager.createMace: permission to /createmace, default to op
commands: /createmace <lore> : creates a event won mace
configs: canUseMace: when true, any players can use non-event won maces
replace-with: item to replace the mace with
canStoreMace: when true, players can store mace in storage blocks
canDropMace: when true, players can drop mace