Luckyblocks color and style are 100% configurable. You simply need to create a ressourcepack to fit what you want. The only limit is your imagination.
Per WorldGuard region rewards
Rewards base on chance (%)
Rewards need to be a command
Permission to open each luckyblocks
Permission to double rewards for luckyblocks
Custom name for luckyblocks
Choose the item for your luckyblocks.
Choose where luckyblocks can be break per WG region.
No rewards chance if you want.
No lags because it doesn't spawn chest or enderchest
PlaceholderAPI Support
Commands
/luckyblock reload - Reload plugin
Permission
luckyblocks.OPBox <--This will allow the player to break the "OPBox" luckyblock.
luckyblocks.2 <-- This give 2 rewards instead of one to the player base on all rewards for this luckyblocks in the player region. You can use any numbers between "2" and "15" in the new update PLEASE NOTE that if you are OP, you need to negate everything between 2 and 15. A OP will get 15 rewards for EACH luckyblocks. This is normal, so negate luckyblocks.2 to luckyblocks.15
PlaceholderAPI Expansion
%luckyblocks_break% Displays the number of luckyblocks broken
Developer API
Code (Text):
LuckyBlockBreakEvent
Code (YAML):
blacklistWorlds: - world_nether
- world_the_end
Code (YAML):
messages:
no-permission: '&cYou don''t have permission to use this command!'
commands:
descriptions:
admin:
reload: '&f&oReloads the plugin'
reload-success: '&aSuccessfully reloaded!'
errors:
reload-fail: '&cA serious error occurred during reloading'
Code (YAML):
luckyblocks:
SuperLuckyBlock:
no-permission: No Permission
block: PUMPKIN
rewards:
- ==: reward
command: give
%player% stone 64 chance: 5
regions: [] - ==: reward
command: tell
%player% you got nothing! chance: 10
regions: [] UltraLuckyBlock:
no-permission: No Permission
block: TNT
rewards:
- ==: reward
command: give
%player% stone 64 chance: 5
regions: [] - ==: reward
command: tell
%player% you got nothing! chance: 10
regions: []
For support, please use only resource discussion
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