LootConomy ⭐ Drop currency from mobs and blocks! icon

LootConomy ⭐ Drop currency from mobs and blocks! -----

Spread your economy & currencies across the world in a natural way!



7.0.0
[New] Job States. Now you can set your jobs as Primary, Secondary and Inactive.
[New] Multiple options for the 'booster' command. It has two sub-commands: 'personal' and 'global'. Now you can set the booster id/name to update or remove certain player/global boosters if needed.

[Added] Config options: 'Boosters.Update_Interval', 'Boosters.Notify.On_Join', 'Boosters.Notify.Interval'.
[Added] Config option to prevent money drop from blocks created by block generators (such as cobblestone, obsidian, etc).
[Added] 'Enabled' job config option. Allows you to easy enable/disable jobs from being loaded.
[Added] An ability for players to reset job progress in Jobs menu and by using the reset command.
[Added] Permissions for each plugin command.
[Added] Support for DecentHolograms for Leaderboards.


[Improved] Now you can specify multiple jobs for the 'booster' commands.
[Improved] Now you can specify all online players using '*' in the 'booster' commands.
[Improved] Now players can receive/lose exp for job objectives even if no money is dropped.
[Improved] Now job objective limits are scalable depends on the job level. You can use math expressions to expand them. See config comments for details.
[Improved] Commands 'addexp' and 'setexp' were replaced by 'exp' comamand with 'add', 'take' and 'set' sub-commands.
[Improved] Commands 'addlevel' and 'setlevel' were replaced by 'level' comamand with 'add', 'take' and 'set' sub-commands.

[Changed] Now you can have multiple jobs with the same job type and objectives. They all will drop money items depends on its settings. Before only one job was used to drop money item. For example, having two jobs both with BLOCK_BREAK type and STONE objective, but with different currencies will result in drop two different money items from STONE block at the same time.
[Changed] Placeholder '%moneyhunters_leader...%' now has two params at the end: 'name' and 'score'.


[Fixed] A bug, where amount of exp/money from boosters was calculated incorrectly.
[Fixed] A bug, where player not lose exp from objective if money amount was also negative.
[Fixed] A bug, where movement vector of money item was incorrect on fishing sometimes.
[Fixed] A bug, where it drops item with zero money sometimes.
[Fixed] A bug, where caught entity gives money even if fish hook was not in open water.
[Fixed] A bug, where user objective limit not decreased for negative exp/money amount.
[Fixed] A bug, where mobs spawned by prohibited SpawnReasons drops money if they were tansformed into other entity type.
[Fixed] Few bugs in the leveling system especially for negative exp values.
[Fixed] Auto boosters now displays the correct timeleft value instead of infinity symbol.
[Fixed] Various minor bugs, errors and mistakes.
[Fixed] Code refactor and optimization.
----------, Mar 31, 2022
Resource Information
Author:
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Total Downloads: 456
First Release: Sep 25, 2020
Last Update: Feb 19, 2025
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All-Time Rating:
31 ratings
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