LittleThings icon

LittleThings -----

[1.7-1.19] A collection of cool features you can individually enable, such as Arms on Armor Stands!




This plugin has gone close to a year without any updates. ProfliX's code contribution has bumped it up my to-do list, here we are ;)
I haven't tested this update although it is highly likely it will work perfectly. If there's anything wrong I will address it promptly.

v2.3.0

  • ProfliX added a new module: MobSilent!
    • This allows you to set which mobs should be permanently silent when they spawn in after the module is configured.
    • This module only runs on MC 1.9+, older versions don't have the required code to run it.
  • ProfliX and I have made various improvements to the code - this plugin laid dormant whilst my programming ability improved since the previous update.
----------, Nov 26, 2021

v2.2.1

Notes:
  • No file changes.
  • This update was tested prior to release.

Changelog:
Bug Fix!
  • Fixed armor stands module checking the wrong config. Arms and base plate settings will work now :)
----------, Jan 30, 2021

v2.2.0
Notes:
  • No config.yml changes.
  • This update was tested prior to release.

Changelog:
New: Dragon Egg Break Module!
  • This module allows users to break the dragon egg using their bare hands.
  • Thanks to @Oathkeeper for requesting this :)

New: Falling Blocks Module!
  • Developed by Hugo5551 and requested by @Oathkeeper, this module can make any block fall like sand!
  • I would not recommend using this module as it could cause significant damage to the worlds you enable it on. Regardless, enable it if you want to play around with it. Be careful :)
  • Chests have been force-disabled although other containers such as Shulkers are functional.

New: Plant Growth Module!
  • Another request by @Oathkeeper! This allows you to stop plants and turtle eggs from growing.
----------, Jan 30, 2021

v2.1.1

Notes:
  • No configuration changes.
  • This update was tested prior to release.

Changelog:
----------, Jan 8, 2021

v2.1.0
Notes:
  • No changes to existing configurations. A new module was added and its configuration file will be generated automatically.
  • This update was not tested, you are advised to test this version before deploying it on a production server.
Changelog:
  • Added a new module 'IronGolemZombieVillager' which provides immunity to zombie villagers if they are being attacked by iron golems. By default, it is configured to only provide immunity if the zombie villager is converting. Thanks to UltimaOath for suggesting this feature!
----------, Jan 3, 2021

v2.0.0
Notes:
  • Required file change: config.yml updated to version 8.
  • This update was tested quite thoroughly, although I recommend you quickly test the modules you will use on a separate server to ensure the plugin is working properly.
Changelog:
  • You may wonder why the sudden jump in version... well, I've completely overhauled the plugin behind-the-scenes! :)
    • A new module system has been installed which separates features into different configurations so that you can easily tell LittleThings what to do and what not to.
    • This means that you no longer have a cluttered config.yml file. Simply find the module you want to enable or configure, and boom! No need to search through the entire file for the feature you want to configure.
    • This also means that you no longer have to worry about constantly updating your config each time I make a change to a module's configuration. If you don't use the module, you can ignore it. Each module's config has its own file-version system.
    • The plugin is still lightweight as ever: performance has always been and still is a fundamental aspect of this plugin.
    • A bunch of code improvements - I went through every class and tidied most of the mess. There's a little left in the main class which I will work on later (just need to relocate some methods).
    • This took a while as I learnt new things in the process and therefore constantly adapted the code. In addition, my quality standards also slowed it down.
    • I would like to add that no modules have been added in this update, they will be coming in the next updates. This update was to just implement this system early on before more things are added.
  • Unfortunately, I had to remove a feature:
    • Removed fire spread prevention. Unfortunately I was not able to find how to fix this feature for a decent period of searching. For now, /gamerule doFireTick achieves similar functionality.
----------, Dec 29, 2020

v1.4.0
Notes:
  • Required file change: config.yml updated to v6.
  • This update was not tested.

Changelog:
  • Added configurable messages in the config.yml file.
  • Added a bypass permission for the Stop Portal Teleport module: littlethings.bypass.stop-portal-teleport'
  • Updated deps
----------, Dec 20, 2020

v1.3.1
  • Optional: config.yml updated to v5.
  • Various code improvements. When new modules are added, you no longer need to update your config (so long you don't want to use them).
  • Added a 'Stop Portals from Teleporting Players' function, as kindly suggested by Oathkeeper! You can also specify which portals to block.
----------, Nov 1, 2020

Notice
If anyone is running this plugin on a server that is not 1.16, please could you PM me? I am wondering if the plugin works perfectly on other versions too as I wish to support all versions back to 1.7.10.


v1.3.0

  • IMPORTANT: config.yml updated! you must update your config, else you will receive errors.
  • Added 'Stop Block Gravity', as suggested by @Oathkeeper on the Discord server. Thanks for the great suggestion!
  • Added a /littlethings command, including a reload subcommand :)
    • Includes tab completion.
    • New permissions for the command:
      • littlethings.command is required to run the command, given to all users by default
      • littlethings.reload is required to run the reload subcommand, given to operators by default
    • Customisable messages are on the to-do list for a future update.
  • Moved all listeners to separate classes. Far cleaner code now :)
  • Fixed StopFarmlandTrampling material error logging using Bukkit's logger instead of MicroLogger

Like this update?
If you haven't, I would appreciate if you left a review or like. Thank you so much :)
----------, Nov 1, 2020

v1.2.6
  • You need to reset your config
  • This update was not tested
  • Added 'stop crop trampling', kindly suggested by @Oathkeeper
----------, Oct 7, 2020

v1.2.5
  • Minor change, update not required. Moved logging from generic to micrologger.

WARNING: Read this only if you have the MicroLib plugin installed. If you don't have MicroLib installed, you don't need to read this.
  • LittleThings is using MicroLib v2 which is shaded inside the jar, so you don't need to put MicroLib v2 in your plugins folder for LittleThings. LittleThings is not compatible with MicroLib v1, so if that is installed, make sure you uninstall it!
----------, Oct 2, 2020

v1.2.4
  • Switched EntityTeleportEvent for piglin stuff to EntitySpawnEvent, fixing piglins not being prevented from transforming into zombified piglins. Thanks to Oathkeeper for reporting and testing this version!
  • Added 'debug' to the config. You can optionally add this in (you most likely don't need it anyways). File version remains unchanged.
----------, Sep 28, 2020

v1.2.1
  • Fixed default config value where explosion block damage was enabled by default. It is now disabled by default, as originally intended.
    • No config update is necessary, file version has not changed. :)

Note: It isn't necessary to install this update. Just a fix for new configurations to avoid people wondering why TNT no longer destroys blocks.
----------, Sep 28, 2020

v1.2.0
  • IMPORTANT INFORMATION
    • config.yml has been updated again, I apologise. You must delete your old file and reconfigure the resource. :(
    • This update has not been tested, please report any bugs, suggestions or comments to me on the ArcanePlugins Discord Server.
  • Added 'prevent piglin zombification in overworld' feature requested by @Oathkeeper
  • Added file-version to the config.yml file.
  • Fixed an important bug where entity type lists were always used, ignoring if all-entities was enabled.

To reiterate, I apologise for updating the config file again. I completely understand that it is inconvenient, but unfortunately that's just how plugins work. :|
----------, Sep 27, 2020

v1.1.0
  • IMPORTANT INFORMATION
    • config.yml has been updated, just about everything has changed. If you don't delete your old config, the plugin will break.
    • This update has not been tested, please report any bugs, suggestions or comments to me on the ArcanePlugins Discord Server.
  • Completely overhauled the configuration. Per-world, per-entity, all that stuff. Enjoy :)
----------, Sep 27, 2020

v1.0.1-ALPHA
  • Fixed maven shade path for bStats
----------, Sep 24, 2020

Resource Information
Author:
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Total Downloads: 2,326
First Release: Sep 24, 2020
Last Update: Nov 26, 2021
Category: ---------------
All-Time Rating:
14 ratings
Find more info at github.com...
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