Added a specific notification to notify all users to update once we drop the v2 update (Important as v1 will only remain supported for 30 days after the v2 update as we will retire the v1 API).
Report any further issues in the discord & Thank you for choosing LinkNSync
Addressed an issue where if your server doesn't connect to our API players without a User.ID could bypass our checks and get onto a server (this has been resolved anyone experiencing this issue should update to this version immediately).
Made it so other than OPS, Java Whitelisted, and those with the lns.bypass permission no one else can connect to a server if the API disconnects. (this is the 2nd part of the issue above). (Any further issues on this should be posted in a ticket on discord so we can look into it).
Extra Notes: We have updated how our version scheme works
"version.major.minor.bugfix" from now on.
Corrected the Running Plugin variable found in the console (implemented in 1.0.6) for User and Devs (Used to pull the latest version available, Now reports the running version appropriately).
Added a /lns Version command for users to easily check the latest version they have (Was also so I stopped forgetting the command >.<)
Website
Fixed a couple of spelling mistakes (nothing major, As we prep for the premium to launch soon).
Known Issues
Whitelist usernames not clearing properly if someone isn't an active sub. (we plan to have this fixed ASAP, (Users will expire after 7 days of being in the list as our plugin checks if they are a sub and removes them if there not anyway, (This just prevents lists expanding infinitely)).
Whitelist now reflects properly in-game when adding and removing users (Fixed a Caching issue).
Fixed a Blacklisting issue (Premium feature coming soon), Where users being added and removed would not reflect properly in-game and would remain whitelisted until a server restart happened.
Website
Addressed an issue where the owner could be removed from the whitelist (This didn't matter in 90% of cases since premium isn't out but resulted in entire whitelists being deleted when moving users between the groups oops).
Fixed the blacklist adding back to the whitelist and also fixed an issue where the blacklist would break username history checking and remain stuck in the blacklist.
Fixed a issue where after a disconnect there was no way to reconnect to the sever without a reboot, Now when a player joins if the API has disconnected it will try to do a reconnect.
Added bStats to the plugin so metrics can be tracked.
If you downloaded v1.0.3 (now removed and reuploaded as 1.0.2.1) you will be fine its just our dev forgot to update the version number on the plugin so next update will be 1.0.3 instead (apologies).
Fixed MC Whitelisting Priority issue where the vanilla whitelist wouldn't let whitelisted users on properly. To use the vanilla whitelist along side our plugin HAVE the vanilla whitelist disabled (LNS will still read from it) the vanilla whitelist acts as a bypass just like OP.
Fixed MC Whitelisting Priority issue where the Minecraft whitelist took priority and broke the LNS whitelist.
API:
Fixed Auto Whitelist Subscriber API issue where the Twitch API didn't work properly. This broke an essential feature and was important to fix.
Fixed it when if you unlink your MC account and then relink, your account wouldn't get whitelisted automatically on all of your servers. This also fixes it for every user that created a server and linked their MC account afterwards and still didn't get whitelisted automatically on their servers. To see this in effect, please (re)link your MC account!
Fixed a bug where when doing /lns connect it would create 2 separate connections, and potentially cause a lot of bugs.
API: - Fixed Auto Whitelist Subscriber API issue.
(Basically our entire plugin died... oops) - Fixed it when if you unlink your MC account and then relink, your account wouldn't get added back as owner on all of your servers.
(This also fixes it for every user that created a server and linked their MC account afterwards and still didn't get added as owner on their servers. To see this in effect, please (re)link your MC account!)