This update is a rewrite of the entire Limbo. The rewrite has been tested for quite some time and I hope the vast majority of bugs have been fixed, but if not don't hesitate to get in touch.
Whats new
- Yaml data storage has been replaced with SQL. Local storage uses SQLite, but you can also use external storage with MySQL or MariaDB.
- The list of players in limbo has been overhauled and now provides a much better overview.
- Players can be placed in limbo even if they are not online.
- New algorithms for the machinery behind the scenes.
Messages.yml should be deleted before updating. This is because many of the entries in the file have changed and need a refresh.
As the old storage method has been removed in favor of SQL, all players who have previously been placed in limbo will be free. These may have to be placed there again.
The configuration file is mostly the same as before, but it also now contains settings for the database.
Code (YAML):
database:
engine
: sqlite
host
: localhost
port
: 3306
user
: root
password
: 'yourpassword'
database
: limbo
prefix
: lb_
enable-ssl
: false
pool:
max-pool-size
: 10
connection-timeout
: 25
max-lifetime
: 1800