Hello again, it's that time for another release!
 
 The changelogs are always bigger than I thought they would be.
 The main appeal I have for this update is spamming update protocollib messages.
 If your disguises work fine, you have nothing to worry about. 1.16 users though..
 
 
 
 - Newlines are no longer saved improperly to the custom disguises file
  
 - No longer sends unneeded custom name packet changes on a disguise
  
 - Did some bug correctin for multi-line names
  
 - Did a fix for player disguises sometimes being invisible
  
 - Did another fix for player disguises sometimes being in the wrong spot
  
 - Added missing ravager & pillager sounds
  
 - Fixed ocelot type not being usable due to it being old
  
 - Fix /ld logs - Not working on 1.12
  
 - Fixed blockdata parameter not working if capitalized
  
 - Fixed exp orb disguise being assumed a self disguise
  
 - Fixed an extreme lag spike in a custom spigot fork with packets not handling raw values
  
 - Update messages for ProtocolLib if outdated, are now even more extreme. Also spams normal users! And on command usage!
  
 - Added "updatepl" and "protocollib" as aliases for the update command
  
 - Fixed ghosts armor for player disguises when they first spawn
  
 - Fixed odd self disguise behavior when nearby other disguises
  
 - Fixed player disguises not disappearing from tab if killed instantly on spawn
  
 - Added cooldown for /ld logs
  
 - Added ability to set deadmau5 ears, they will be black however as it requires a special skin only deadmau5 has
  
 - Update checking now takes longer if there's a rate limit problem, or longer by default
  
 - Basic obfuscation for giggles on some internal files
  
 - Added MineCart sounds, dunno if it works
  
 - Fixed SoundGroup being broken for defining own sound groups.