Welcome to 10.0.18
The change you'll most be interested in is that player disguises have skins that bug out a lot less
10.0.17 was skipped due to a bug
- Fixed Falling Disguise
- Fixed an issue with PaperMC
- Fixed preferences.json preventing plugin from loading
- Fixed an error where self disguises couldn't always refresh properly
- Min radius of area cloud is now 0.1
- Fixed a Y issue in falling block disguise grid lock
- Added setGlowColor to FlagWatcher, currently doesn't support non-player disguises
- Fixed a case where serialized player disguises sometimes were bugged
- Fixed falling blocks for 1.12
- Added ability to lock pitch and yaw
- Added command aliases for /grabskin, /saveskin hmm
- Clarified some /ld scoreboard debug
- Don't set global locale langauge
- Player Disguises have skins handled a bit differently, where they try to ensure they're loaded especially if you're frozen
- Fix setExpires not working properly
- Fix riding a player while disguised being weird
- Add command alias for /ld logs
- Fix inability to ride something disguised as a horse without bugging out
- Fix multi-name breaking for non-premium
- Fixed /ld update being unreliable
- Added ability for player disguises to copy existing players display name
- Fixed scoreboard colors not being copied properly for player names
- Config has been clarified for multiname
- Fixed falling blocks not locking to grid properly
- Fixed an issue with itemstacks not serializing properly if they included special data, especially player heads
- Added ability to customize what name is displayed above head, when turned on in config
- Added ability to change the Y modifier on a disguise, if non-player or OP'd
- Added messy fix for setEnraged turned to false
- setArmor is no longer included in disguise string, instead it calls the individial armor methods