LeadWires icon

LeadWires -----

Allows you to place "wires" that are actually leads on invisible mobs.




Spigot 1.20 to 1.20.2 support added.

Thanks to LedariaTim1 for this PR!
----------, Nov 11, 2023

Spigot 1.19.3 support added (fixed for new ProtocolLib).
----------, Feb 13, 2023

Spigot 1.19 support added.
----------, Nov 22, 2022

Fixes #4
----------, Jun 17, 2022

Spigot 1.18, 1.18.1 support added.

Visual bug with leads on invisible entities is still not fixed by Mojang, track progress here: MC-212629
----------, Dec 11, 2021

Spigot 1.17.1 support added.

Visual bug with leads on invisible entities is still not fixed by Mojang, track progress here: MC-212629
----------, Jul 23, 2021

Spigot 1.17 support was added.

However, there are visual issues on 1.17. This is Minecraft client bug and is tracked here: MC-212629
----------, Jun 26, 2021

Fixes for servers running 1.16.2 (and maybe 1.16.3):
  • Wires were not appearing at all
  • Incorrect wire positions
----------, Sep 8, 2020

Silverfish entity id and their offsets were changed according to 1.16 changes. Older server versions are not affected.

If you are using something like ProtocolSupport on 1.16 server and login from version 1.15 or older, wires will appear in wrong places. This is not very easily solvable, but I will think later how to fix it.
----------, Jul 20, 2020

Now you can add enableWireResend: true to config.yml to enable wire respawn. It will cause wires respawn with delay, after they were sent to a player. This can cause slight client lag on chunk loading in older versions, if you have too many wires in one place, especially thick wires.

Do not use this, if you are not noticing any problems with wires disappearing.
----------, Jun 19, 2020

  • Leads can now be placed by regular players. Placed leads can be destroyed if block was broken or exploded. When destroyed, leads drop a lead item. You can disable placement or configure required permissions, max length, messages and allowed blocks in config.yml.
  • Added /lead-wires-reload command. This command reloads the config of the plugin. New message 'pluginReloaded' has been added to the messages.yml file.
  • Data files are now stored in /LeadWires/data.
----------, Apr 3, 2020

  • Wire tracking was rewritten for better performance.
  • Now leads display exactly at the center of the block (on 1.8 the offset is still slightly incorrect, but only slightly).
  • Thick wires are not appearing separated anymore (works only for newly placed wires). On 1.8 thick wires may sometimes render incorrectly, it looks like it's a client bug.
  • Now entity locations are offset when being checked whether they are in the chunks that loaded to player. This can fix invisible wires bug.
  • Added placeThickWire method to the API.
----------, Mar 28, 2020

Resource Information
Author:
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Total Downloads: 2,856
First Release: Mar 26, 2020
Last Update: Nov 11, 2023
Category: ---------------
All-Time Rating:
14 ratings
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