KeepChunks icon

KeepChunks -----

The most powerful chunk loading plugin!




* Fixed a typo
----------, Oct 11, 2024

* 1.20.6 support
* Updated WorldEdit API, please make sure to update WorldEdit / FastAsyncWorldEdit and WorldGuard accordingly.
----------, Jun 1, 2024

* Removed redundant console prefix
* Update checking will now only occur on startup
----------, Feb 20, 2024

* Fully updated! MC 1.18+ and Java 17+ are now required.
* Support for FastAsyncWorldEdit (version 2.0.0 or higher)
* Updated in-game messages
* Added a chunk counter to every command involving more than 1 chunk
* Region commands now actually provide feedback
* Updated chunkinfo command to support region coordinates besides single chunk coordinates
* Updated WorldGuard integration to automatically tab-complete available regions
* Fixed rails counter sometimes showing more rails than there actually are
* Fixed a possible condition where chunks may not remain loaded
- Removed debug mode
----------, Jan 30, 2024

* The auto-updater won't bother you anymore when you're running the latest version
----------, Nov 30, 2023

Removed copyright notice ;)
----------, Jan 24, 2023

* Added an option to disable the plugin banner on startup
----------, Apr 4, 2022

* Added support for MC 1.18
* Removed hard-coded version check. Please keep in mind that this plugin will NOT work on versions below MC 1.13.2!
----------, Dec 3, 2021

* Added support for MC 1.17
----------, Jun 13, 2021

* Added support for MC 1.16.4
----------, Nov 3, 2020

* Added support for MC 1.16.2
----------, Aug 17, 2020

+ Added support for MC 1.16.

If you encounter any issues, please let me know!
----------, Jun 25, 2020

* Fix inconsistent & incorrect total rails count
* Fix chunks not being marked/released when they are force-loaded using /forceload
----------, May 30, 2020

* Minor improvements
----------, Apr 21, 2020

* Fixed 1.13.2 support
----------, Jan 22, 2020

+ Add option to strip colours from the console
* Minor changes

Happy New Year!
----------, Dec 31, 2019

+ Added support for keeping railroads loaded by following the tracks! Use /kc keeprail and /kc releaserail. (Huge thanks to @Dankanator!)
+ Proper support for force-loaded chunks.

* The reload command now reloads all chunks.
* Updated chunkinfo looks
* Many changes under the hood

- Removed dynamic, onstartup and onworldload configuration options since they've become useless on recent Minecraft versions.
----------, Dec 22, 2019

This version contains a major bug, upgrade asap!

+ Added support for Minecraft 1.15
* Small tweaks

Support for versions lower than 1.13.2 has been dropped with this release. If you're running an older version, simply download an older version of KeepChunks to suit your needs.
----------, Dec 11, 2019

* Add support for WE/WG 7.0.1
* Fix keepregion/releaseregion commands not working sometimes (finally!)
----------, Aug 7, 2019

* Update for 1.14
* Small fixes
----------, May 16, 2019

* Optimize tab completion
----------, Feb 7, 2019

* Now no longer throws an error when using an incompatible fork of WorldEdit
----------, Jan 7, 2019

+ Added force chunk loading (uses new 1.13.2 code, currently doesn't fix the problems regarding crop-farming etc.)
Not thoroughly tested!
* Refactored permission checks
----------, Jan 6, 2019

+ KeepChunks is now open-source!
* Updated to support the latest builds of WorldEdit & WorldGuard.
* /kc reload will now reload the integrations with WE & WG.
* Minor improvements

I encourage everyone still running v1.5.1 or older (also v1.4.x) to update to this release immediately. Those versions include an auto-updater which will corrupt your KC jar at some point due to issues at Spiget.org.
----------, Dec 29, 2018

Merry Christmas and a Happy New Year!
----------, Dec 26, 2018

Something went wrong during the upload of v1.5.5, so here's a re-upload.
----------, Nov 29, 2018

+ Added total of loaded chunks in /kc list
* Minor performance improvements
----------, Nov 29, 2018

* Small fix
----------, Nov 28, 2018

* Small bugfix
----------, Nov 25, 2018

Hey there! I've just released a new plugin, CommandBlocks. Have a look!
----------, Nov 25, 2018

+ Added a new update-checker which doesn't download updates anymore, it just notifies you whenever there's a new release! (configurable)
+ Now compatible with MC 1.8!
* General improvements
----------, Nov 25, 2018

* Fixed compatibility with older versions (broke in 1.5.0 :rolleyes:)
----------, Nov 12, 2018

+ Added /kc list to list all currently marked chunks
+ Added support for WorldGuard regions! (/kc keepregion worldguard)
+ Added support for WorldEdit (7) on MC 1.13+
+ Added tab completion

* Rewrote the command system entirely to be more robust
* Removed almost all legacy code
* Updated Metrics
* You can now disable automatic updates in the configuration file
* Many small things I forgot

- Shortened commands (/kc kc, /kc kr etc.) have been removed
- Support for WorldEdit version 6 had to be removed, use the very latest build of WE 7 instead.
----------, Nov 12, 2018

* Compiled against Spigot 1.13.1
* Cleanup
----------, Oct 10, 2018

Support for older versions of Minecraft may be dropped at ANY time, make sure you're running 1.12.2 or newer!
----------, Jul 22, 2018

+ Added support for Minecraft 1.13
* Minor improvements
----------, Jun 13, 2018

* Fixed "/kc kr coords <x1> <z1> <x2> <z2>" being parsed as "/kc kr coords <x1> <z1> <z2> <x2>"
* Some other improvements
----------, Mar 11, 2018

* Fixed the permission keepchunks.* for some permission plugins
* Added a version string in the data.yml file for future purposes
----------, Jan 22, 2018

* Rewrote the entire commands section of the plugin, to add:
+ A chunk info command, to check if either your current chunk or a specific chunk somewhere else is loaded by KC. Can also be used to retrieve chunk coordinates for WorldEdit selections
+ The ability to keep regions loaded without WorldEdit :D (also supporting command blocks and the console!)

* New config options, including:
+ An option to restrict the release all command to the console only
+ An option to keep chunks immediately loaded into system memory once loaded using KeepChunks
+ An option to enable/disable chunk loading on server startup
+ An option to enable/disable chunk loading on world load

* Debug mode now working properly
* KeepChunks now also lives in 2018
* CHANGED THE COMMAND SYNTAX, MAKE SURE TO UPDATE EVERYTHING AS IT BREAKS AUTOMATED SYSTEMS!
* Obviously some other things I forgot..
----------, Jan 17, 2018

* Rewrote some parts of the code
- Dropped support for all versions BELOW 1.8.8
----------, Dec 18, 2017

* Minor bug fixes & improvements
----------, Jun 9, 2017

Resource Information
Author:
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Total Downloads: 96,460
First Release: May 16, 2016
Last Update: Oct 11, 2024
Category: ---------------
All-Time Rating:
110 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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