Bug Fixes
- `/case edit` now works much more reliably; all errors should be fixed.
New Features & Updates
- Fireworks can now be enabled or disabled for each individual item.
- The WinItem can now also glow (config setting).
- The rarity system has been revised.
- Rarities can no longer be set per item.
- Rarities can now be edited in the `Case Editor - {case}`.
- Clicking on a rarity opens an inventory with all case items. Case items with this rarity glow (except heads) and have a corresponding lore.
- New message added: `WinRarity` - Displays the rarity of the won item.
Bug Fixes
- Set case blocks could no longer be clicked. This bug has been fixed.
New Features & Updates
- Added paginated Rarity Editor (GUI) with chat-based creation and auto-refresh after /case reload
- Added /case rarity subcommand for direct access
- Added Rarities.Enabled: loads rarities.yml and publishes via RarityManager
- Improved CaseItem: automatically syncs rarity chances; formatted lore in Preview/Roll (without affecting actual rewards)
- Improved Case Editor: new rarity slot, chat prompts, list indicators, and localized messages
- Made messages & inventory defaults fully configurable via config
- Added hidden cases in CaseChooseInventory
New Features & Updates
- Fixed an issue where the “add to items” button sometimes couldn’t be clicked and the item could be taken out instead
- Implemented security safeguards for GUI inventories to prevent item extraction/duplication (“bugging items out”)
Bug Fixes
- Fixed an issue where the “add to items” button sometimes couldn’t be clicked and the item could be taken out instead
- Fixed the item editor sometimes jumping back to the previously selected item
- Fixed /caselog <player> showing the sender’s name in the inventory title; also removed an extra empty lore line on items without enchantments (added AwardLore to CaseLogInventory)
- Fixed an exploit that allowed players to pull items out of GUIs
- Fixed disabled cases still being clickable in the menu
Bug Fixes
- SECURITY UPDATE!!! The mysql-connector-java repo had a security vulnerability up to version 8.0.33. This has been fixed with the latest version 9.4.0.
New Features & Updates
- Added
Bug Fixes
- HOTFIX! There was an error that prevented the plugin from starting. This has now been fixed.
Bug Fixes
- HOTFIX! There was an error that prevented the plugin from starting. This has now been fixed.
Bug Fixes
- Fixed InventoryHolder error
Bug Fixes
- Fixed H2Portbale database error
New Features & Updates
- Players' case logs are only displayed as an inventory with the item and information about the item drawn
- Database structure change (
be careful, the CaseLog database will be reset once)
Bug Fixes
- A bug that caused the CasePreviewInventory to not open when using PaperMc has been fixed
Bug Fixes
- The number of cases by a player can no longer go below 0
- If a player was in the Case Preview inventory, other players could no longer shift items in the inventory. This error is now fixed
- You can no longer interact with Shift in the Choose Case inventory.
- The case log commands have been revised. You can find out more here:
https://github.com/JuByteCOM/JuByteCase-Wiki/wiki/Commands-&-Subcommands
Bug Fixes
- A bug has been fixed that caused the plugin not to start
Bug Fixes
- A bug has been fixed that caused the plugin not to start
Bug Fixes
- Fixed 1.21 skull error
Bug Fixed
- Fixed 1.21 skull error
Bug Fixes
- If the drawCount of a CaseItem is 0, it will no longer be displayed in the preview of the case
New Features & Updates
- The probabilities of CaseItems have been adjusted. Decimal numbers can now also be used (only 2 decimal places)
- There is now a new parameter for CaseItems called drawCount. -1 is default, for example if 5 is set, then this item can only be pulled on the server a maximum of 5 times
Bug Fixes
- It happened that cases were not removed properly after opening. This error is now fixed.
New Features & Updates
Bug Fixes
- Fixed CaseOpeningAPI
- Fixed CaseLog command
- Fixed remove case error
Bug Fixed
- Fixed Error 400
Bug Fixes
- CasePreviewInventory dupe fix
Bug Fixes
- The vote case is no longer added automatically after a server restart.
Bug Fixes
- /case no longer outputs an error
New Features & Updates
- Potions also work now
- Optimizations made in the backend
Bug Fixes
- /case no longer outputs an error
New Features & Updates
- Added animation speed
- Added /caselog command
New Features & Updates
- Added LibDownloader
- Added force close player inventory after case animation
- Added open case inventory with /case command
Bug Fixes
- Enchanted books now work in anvils
Bug Fixes
- Fixed visible enchantments
Bug Fixes
- Fixed error message at set/remove/get command
Bug Fixes
- The correct win is now displayed in the case animation
Bug Fixes
- The correct win is now displayed in the case animation
New Features & Updates
- added checkPermission and checkRank
- added consolation prize
Bug Fixes
Bug Fixes
- Fixed Permission errors add subcommands
- Fixed inventory dupe bug
Bug Fixes
- Fixed Permission errors add subcommands
- Fixed inventory dupe bug
Bug Fixes
- The CaseOpening can no longer be opened if the player has a full inventory.
Bug Fixes
- Items can no longer be bugged from the CaseAnimation inventory
Bug Fixes
- The CaseOpening can now be opened without errors
New Features & Updates
- The chest block is now placed in the direction the player is facing.
- Chests can no longer be opened if the player has a full inventory.