If you would like to help us test every corner of Iris and don't mind a few extra potential bugs, please test this version of Iris & report any issues in our discord (
https://discord.gg/volmit). Otherwise
if you prefer stability, stay on your current version until we update Iris without the experimental tag!
- Removed the Engine Composite. This means that in this version (and future versions) you will no longer be able to stack dimensions on top of each other into a composite. We plan on implementing better ways to accomplish the nether & other custom dimensions.
- Removed the Engine Framework. The Framework was simply redundant & was merged into the Iris Engine itself. This should reduce a lot of complexity in Iris & reduce bugs in the future
- Overhauled the generator setup & hotloading systems to be more informative & feel better
- Upgraded Spigot API to 1.17.1
- Improved Biome & Region Goto search speed
- Fixed several wonky issues with commands (though there still be more, we're planning a command overhaul soon)
- Improved pregen performance on non-parallax worlds (we've seen flatgrass worlds generating at over 1,400 chunks per second)