Iris's single chunk performance has slumped a bit. Went through and optimized a lot of things in the engine. On our test cpu, paper chunk speed went from [9 - 13] chunks/s to [24 - 33] chunks/s which is incredible!
Fixed several issues with object placement locking
Fixed an issue that caused the parallax layer to have trouble saving & would cause the generator to drastically slow down especially during hotloading in studio worlds