Force the player or the server to execute specific commands and set a delay for the execution.
Prevent notification spam with an cooldown.
Disable notifications in specific worlds.
Disable notifications if the player is
afk or uses
creative gamemode.
Send various
notifications to the player. (notifications are
fully customizable)
Notification Types:
Title
Chat Message
Actionbar
Sound
Code (YAML):
#the configuration file for the InventoryFullNotifier plugin by eVipeZ
#if you have found a bug, want to suggest a new feature or have general questions, #contact me on spigot (use the discussion section of this plugin) or on discord: evipez
#feel free to leave a review for this plugin on SpigotMC, thank you
#set if the plugin is enabled enabled: true
#true / false
#add names of worlds where no events should be fired to this list disabled-worlds: - example_world
#set if the events should be fired when the player uses creative gamemode fire-events-if-player-creative-gamemode: false
#set if the events should also fire when the player is afk fire-events-if-player-afk: false
#set the cooldown for the events events-cooldown-in-seconds: 10
#set title and subtitle, leave it empty if you don't want to show title and subtitle title: §4Attention
subtitle: §cYour Inventory is full!
#set the display duration of the title and subtitle title-subtitle-duration-in-seconds: 3
#set the chat-message (use '//' to switch to the next line), leave it empty if you don't want to send a chat-message chat-message: §8§m
-------------------------//§cYour Inventory is full!//§8§m
-------------------------
#set the actionbar, leave it empty if you don't want to send an actionbar actionbar-message: §cYour Inventory is full!
#set the display duration of the actionbar actionbar-duration-in-seconds: 3
#set the name of the sound which plays to the player, leave it empty if you don't want to play a sound #the sound-names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html #keep in mind that some sounds may not work or might have a different name, depending on your server version sound-name: BLOCK_NOTE_BLOCK_PLING
#add commands to these lists which get automatically executed, use %player% to get the name of the player #below you see two examples, remove the # to apply them commands-executed-by-player: # - me test commands-executed-by-server: # - tell %player% test
#set the delay for the execution of these commands command-execution-delay-in-seconds: 5