InventoryDropChance icon

InventoryDropChance -----

Make a custom chance for items to drop on death




  • Added ignore permission check into config
  • Now player score in death screen resets
  • Added ItemsAdder integration, you can specify a namespace and value in the config for a global chance
  • Added custom model data check that you can add for global chance
----------, Jan 20, 2025

  • inverseLoreChance config entry: if true, instead of writing in lore chance to save item, it will put chance to lose item.
  • applyChanceToItemStack config entry, if true, will apply chance to full stack of items; else each item in one stack will have an individual chance.
  • Global config update:
    • Now global config has a way to set chance per world and default chance for all items that don't have chance from command.
    • You can specify in which order to apply global chances.
    • There are 2 modes for global chances: FIRST_SUCCESS and FIRST_APPLY.
      • FIRST_SUCCESS: Each order will be checked; if chance can be applied but didn't happen, the next order will be checked until success or the end of the list.
      • FIRST_APPLY: Each order will be checked; if a chance can be applied, it will be applied and break the loop. In any case, even if the chance didn't work out, the next order will be checked until the end of the list.
----------, Jan 16, 2025

  • Fix offhand curse of vanishing items doesn't vanish when enabled skipCurseOfVanishingItems
----------, Jan 10, 2025

  • Major code refactor
  • Changed config lib, new config will automatically migrate data from old config, old config will be moved to config_old.yml
  • Fixed bug when item with chance doesn't change lore if new chance were applied
----------, Jan 9, 2025

  • Added "LoreOverwriteMode" config entry, if true it will overwrite lore of item, else it will add lines to existing lore
----------, Jan 2, 2025

  • New config entry "noDropChanceLore" will be applied to items that don't have a 100% chance of not being dropped.
----------, Jan 2, 2025

  • Dependency update, the plugin now works on 1.21.4.

  • New global.yml file: now you can write chances per material globally; if an item has a chance that was given through a command or scroll, that chance has higher priority.
----------, Jan 2, 2025

  • New config entry: "skipCurseOfVanishingItems," if true, items with Curse Of Vanishing will always drop, ignoring if it even has 100% to not drop.
  • Fixed bug with Curse Of Vanishing not working; now items with Curse Of Vanishing will be vanished if not saved by chance.
----------, Dec 31, 2024

  • Dependency update, the plugin now works on 1.21.3
----------, Nov 3, 2024

Should now work on 1.21.1
----------, Sep 5, 2024

  • Dependency update, the plugin now works on 1.21.1
----------, Aug 13, 2024

  • Dependency update, the plugin now works on 1.21
----------, Jul 14, 2024

  • Now for sure works on 1.20.6
----------, May 28, 2024

Now there is a feature to create scrolls with drag and drop feature, when a scroll is dragged into an item, scroll will give an item no drop chance, like /mnd command
----------, Mar 23, 2024

  • Dependency update, the plugin now works on 1.20.4
----------, Dec 30, 2023

Changed api-version to 1.16
----------, Dec 1, 2023

  • Dependency update, the plugin now works on 1.20.2
----------, Sep 28, 2023

  • Added ignoredWorlds entry to config
----------, Sep 27, 2023

  • Code refactor
  • Added command autocomplete
  • Added Config autoreload on change
  • Added argument to /mnd command <addLore>
  • Removed auto adding lore to item on /mnd
  • Fixed /idc reload
----------, Sep 27, 2023

- Now you can write nmd [chance] for custom drop chance per item.
----------, Aug 23, 2023

Resource Information
Author:
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Total Downloads: 755
First Release: Jun 28, 2023
Last Update: Jan 20, 2025
Category: ---------------
All-Time Rating:
8 ratings
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