InsaneHearts ✅ [Compatibility with ItemsAdder and Oraxen!]⭐ Auction System ⚡ Customizable events icon

InsaneHearts ✅ [Compatibility with ItemsAdder and Oraxen!]⭐ Auction System ⚡ Customizable events -----

Vault ✅ Auction System ✅ Custom Recipes ✅ Fully configurable ✅ New items ✅ Modifies the base hearts




Added events such as:
- BLOCKS_PLACE
- BLOCKS_BREAK

Code (YAML):
Events:
"breakEvent"
:
    type
: BLOCKS_BREAK
    interval
: 108000 # duration of the event in seconds (3 hours)
    cooldown
: 216000 #In seconds is 6 hours
    #material: DIAMOND_ORE # The block that will be broken, can you just don't put anything, and it will be any block
    actions-start
:
      - 'message
: %prefix% &fThe player who breaks the most blocks.'
      - 'message
: &fwill earn 2 items of hearts. &c (! )'
      - sound:ENTITY_PLAYER_LEVELUP:1:1
    actions-end
:
      - 'message
: %prefix% &fThe winner player is &a%insanehearts_eventbreak_winner;breakEvent%.'
      - 'message
: &fhas won 2 items of hearts &c (! ).'
      - sound:ENTITY_PLAYER_LEVELUP:1:1
    rewards
:
     - heart_item:item-normal;2
      - 'title
: &a&l + 2:&f'
      - sound:ENTITY_PLAYER_LEVELUP:1:1
  "placeEvent"
:
    type
: BLOCKS_PLACE
    interval
: 108000 # duration of the event in seconds (3 hours)
    cooldown
: 216000 #In seconds is 6 hours
    #material: DIAMOND_ORE # The block that will be placed, can you just don't put anything, and it will be any block
    actions-start
:
      - 'message
: %prefix% &fThe player who places the most blocks.'
      - 'message
: &fwill earn 2 items of hearts. &c (! )'
      - sound:ENTITY_PLAYER_LEVELUP:1:1
    actions-end
:
      - 'message
: %prefix% &fThe winner player is &a%insanehearts_eventplace_winner;placeEvent%.'
      - 'message
: &fhas won 2 items of hearts &c (! ).'
      - sound:ENTITY_PLAYER_LEVELUP:1:1
    rewards
:
     - heart_item:item-normal;2
      - 'title
: &a&l + 2:&f'
      - sound:ENTITY_PLAYER_LEVELUP:1:1

fixed an error when starting events if they were not started and no player was active on the server
----------, Apr 6, 2025

Events have been added to improve the player's experience; events such as

PLAYER_HUNT: the server will search for a player either randomly or by their number of hearts for players to kill.
PLAYER_DEATHS: the player with the most kills in a period of time will receive rewards.
PLAYER_KILLS: the player who kills the most players in a period of time will receive rewards.

----------, Mar 30, 2025

Fixed a small bug with the files
----------, Mar 16, 2025

Nothing to say, I made a mistake with a previous jar.
----------, Mar 16, 2025

Different features such as: “Auction”, “messages”, “economies” have been separated in different configuration files for a better understanding of the complete plugin configuration.

A folder called “messages” has been added to contain different translations to some languages, for now the Spanish one has been added.
----------, Mar 16, 2025

Fixed some bugs with the heart objects, due to a bug in the configuration and removed the code of the reinforced hearts as it caused a major failure in the mathematics of the hearts, will not be added until the update 1.5
----------, Mar 5, 2025

Added a new type of heart (reinforced heart is now applied in the absorption effect).
----------, Feb 23, 2025

New guis style!
----------, Feb 22, 2025

Hardened cores have been added and performance has been improved a bit, (the load each time a transaction is made has been decreased but now everything is loaded with the /ih reload command which can increase resource usage if this command is abused).
----------, Feb 19, 2025

Fixed a small bug
----------, Feb 6, 2025

Fixed a bug when the plugin is deactivated.
----------, Feb 4, 2025

1. Added a recipes.yml file for creating custom recipes to create interactive hearts.

2. Added bStats to the plugin and an update checker.
----------, Feb 3, 2025

Resource Information
Author:
----------
Total Downloads: 3
First Release: Feb 3, 2025
Last Update: Apr 6, 2025
Category: ---------------
All-Time Rating:
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