HuskTowns 2.6.1 fixes bugs introduced in the last release (particularly with the
War module), and updates compatibility with 1.20.4.
- The plugin will now use the native adventure implementation on Paper servers, improving support for future MC versions and adding support for 1.20.4.
- Fixed an exception generating map hook chunk highlights for towns with UTF-8 names (#375)
- Fixed bucket fill and empty operation handlers checking against the wrong event Block, letting users place fluids on claim edges (#383)
- Fixed war wagers not being subtracted at start, meaning towns got paid more than the sum of wagers (#380)
- Fixed war win-check logic being inverse when determining who won a war by alive members (#379)
- Fixed a NullPointerException being thrown when trying to modify the relations map of a town migrated from <2.6 due to the migrator not instantiating a new Map.
- Fixed wartime flags being applied to users other than active battle participants (#378)
To update from v2.6, just drag+drop. Check the v2.6 patch notes if you're uploading from an earlier version for instructions—you'll want to regenerate your config files!