Placeholders have been changed, there is now three, meaning one new one.
his_stamina_bar, (Uses the default bar icon with stamina)
his_stamina_icon, (Uses lightning/custom icon)
his_stamina_count (Simply gives current stamina value)
The new features required re-coding everything, so here is 2.0 for that reason!
- SimpleStamina option
Hunger is disabled and whatever stamina you have is calculated into hunger values, no matter how much stamina you have.
- Food System
You can change the hunger and damage food gives when consumed.
For simple stamina, the foods & their values convert to stamina instead of Drumsticks/hunger values for hopefully obvious reasons.
You can turn custom foods off in the config and it will use the default vanilla values.
- Jumping Issues!
I realized jumping was not being caught.
I have fixed this issue, but there is a few things to note here.
1. False positives do happen with TNT & mob damaging a player
it's a rare event but none the less it can happen.
2. Jumps are detected based on Vanilla Minecrafts Y Velocity for standard jump, Jump boost one, and Jump boost two.
If you use something that alters players jump, it may or may not catch this.
- Update Notifications
The ID was wrong and was somehow hitting another plugin.
This issue has been fixed. Sorry about that.
- New Fancy Placeholders
%his_custom_sprint_bar%
&
%his_stamina_value%
Just like MMOCores except configurable,
You'll have to check the config to see more info on that one!
- General Note
I tested this a lot and fixed a lot of small bugs that were just outright annoying though not visually obvious.
If you find something, please open an issue in the github!
Other than that, I may have left out one or two things that were added but again this was a recode for the new system option so it's expected I missed one small detail!
Hope y'all enjoy it!