Speedgot
HPByLevel
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Adjust player HP by level ranges from config
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8.4 KB .jar
Overview
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Version History
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Per-World Update
New Features
Per-World HP Scaling
Added support for enabled-worlds in config.yml
HP scaling only applies in worlds explicitly listed from config
World Change Handling
Added PlayerChangedWorldEvent support
Players switching between enabled/disabled worlds will now have HP correctly updated or reset
Auto-Generate Missing World Config
If enabled-worlds is missing, it is automatically added on first run
Improvements
HP is now reset to vanilla (20 HP) when entering a world that is not listed in enabled-worlds
/hpbl info now also displays the configured enabled worlds
Bug Fixes
Fixed: HP not resetting when leaving an HP-enabled world
Fixed: Players keeping increased HP in disabled/neutral worlds
Fixed: Inconsistent HP behavior when teleporting across worlds
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Jun 1, 2025
Reliable Health Sync Release
What's New
XP Command Handling
Supports both /xp and /minecraft:xp
Ensures player max HP is updated properly even when level is changed
by command
Player Reconnection Support
Automatically reapplies correct max HP when a player rejoins the server
No need to wait for level change — HP is now restored immediately on join
Death & Respawn Handling
Players now have their correct max HP restored after death
Works with all respawn scenarios, including /kill, void deaths, and combat
Uses safe delayed logic to ensure attribute is applied post-respawn
Performance Improvements
Centralized logic for applying health via a single method
Removed redundant health logic from all event handlers
Refactor Code That Reduce Performance Server
Bug Fixes
Fixed: HP not updating on reconnect
Fixed: HP resetting after player death
Fixed: /xp and other commands bypassing health updates
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May 31, 2025
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Resource Information
Author:
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Total Downloads:
115
First Release:
May 30, 2025
Last Update:
Jun 1, 2025
Category:
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