Hitscan Bow plugin version 2.0 changes:
- Piercing enchantment is now supported! With this change, HitscanBows currently handles all vanilla bow and crossbow enchantments correctly
- Fixed issue where arrows are technically still moving (even though it's not visible) when it hits a block
- HitscanBow now calls ProjectileHitEvent on target hit, allowing better compatibility with other plugins such as WorldGuard
- Organized code for easier maintenance and updates
Thank you to all of you who gave my plugins a chance! You're the ones who motivate me to create more interesting and wacky resources for you guys to enjoy. I'm proud to say that HitscanBow will be my first complete plugin, as it now what I imagined it to be when I started writing it. However, I am still accepting suggestions and bug reports. Together, we can create the perfect plugin for everyone to enjoy. Thanks for being a part of my journey here in Spigot <3
Hitscan Bow plugin version 1.2.0 changes:
- Mechanics used to apply damage to target has been drastically improved, and will look much cleaner now
- Removed "lagfactor" from settings.yml as it is no longer required
Hitscan Bow plugin version 1.1.1 changes:
- Reduced chances of arrows bouncing off a target/player or passing through it
- Added a configuration option in settings.yml "lagfactor", which allows server owners to calibrate the amount of lag compensation suitable for their server
Version 1.1.0 changes:
Multishot crossbows are now supported! Thanks,
@Gustavo_Player !
Default laser density value in settings changed from 10 to 5, as a high value will result in lasers not loading properly due to Minecraft limitations.
Version 1.0.2 changes:
The sound heard when a target is hit can now be turned off
Minor change to fix "Unsupported API version" in Spigot versions 1.13-1.17