DIFFICULTY UPDATE Wardens now have a separate difficulty setting, you can change this in the config file! Health, damage and loot is based on difficulty.
Added configuration file
Added changable warden's difficulty option - Easy, Normal, Hard (more planned for future updates)
Attack Damage is based on the difficulty:
Easy - 0.5x multiplier
Normal - 2.2x multiplier
Hard - 3.5x multiplier
Health is based on the difficulty:
Easy - 250hp
Normal - 500hp
Hard - 1000hp
Loot is based on the difficulty:
Easy - 12 iron ingots, 12 gold ingots, swift sneak 1 book, unbreaking 1 book, Warden's Fragment (custom loot drop, doesn't have any uses yet)
Normal - 2 netherite scraps, 5 diamonds, swift sneak 2 book, protection 2 book, Dark Essence (custom loot drop, doesn't have any uses yet)
Hard - enchanted diamond chestplate (protection 4, unbreaking 3), swift sneak 3 book, sharpness 4 book, Void Fragment (custom loot drop, doesn't have any uses yet)