Halloween Plugin v3.0.5 - Major Fixes & Optimizations!
Release Date: October 17, 2025
Type: Bug Fixes & Performance Improvements
Major Bug Fixes
Entity Cleanup & Server Restart Issues
- FIXED: Halloween entities (bosses, minions) now properly cleanup after server restart
- FIXED: Enhanced name-based detection works regardless of tracking data
- IMPROVED: Boss teleportation reliability throughout entire encounters
Config Migration & Data Persistence
- FIXED: Reliable config migration from v3.0.1+ with automatic backups
- FIXED: Boss and grave cooldowns now properly save across server restarts
- FIXED: /halloween reload now properly reloads messages.yml changes
- IMPROVED: Message customizations fully preserved during updates
Anti-Farming System
New Cooldown Features:
Prevents players from farming bosses and graves for rewards:
Code (Text):
# Configurable per-player cooldowns
pumpkin_zombie_boss:
cooldown_minutes: 10 # 10min between zombie boss spawns
pumpkin_skeleton_boss:
cooldown_minutes: 10 # 10min between skeleton boss spawns
grave:
cooldown_minutes: 15 # 15min between grave activations
Grave Reward Protection:
Players must kill at least 50% of grave mobs to receive full rewards. Incomplete graves give reduced loot (1 pumpkin).
Installation & Migration
- Stop your server
- Replace with halloween-plugin-3.0.5.jar
- Start server → Config auto-migrates with backup
- All player data and progress preserved
From v3.0.1-v3.0.4: Config replaced with v3.0.5 defaults, backup created as
config.old_TIMESTAMP.yml
Messages.yml: All customizations preserved automatically
Quality of Life Improvements
- Better Admin Experience: Messages.yml reload works properly for quick customization
- Balanced Gameplay: Anti-farming cooldowns prevent reward exploitation
- Restart Safe: All Halloween entities cleanup reliably after maintenance
Compatibility: Minecraft 1.21.1+ (Paper/Purpur recommended)
Java Version: 17+
Migration: Automatic from v3.0+ with backup system
Bug Reports