Halloween Plugin Documentation
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FULL COMMAND LIST
Player Commands (Permission: halloween.base - default: true):
/halloween help |
Show all available commands with usage |
/halloween enable |
Enable all Halloween effects for yourself |
/halloween disable |
Disable all Halloween effects for yourself (prevents pranks, cannot spawn bosses/graves) |
Admin Commands (Permission: halloween.admin - default: OP):
/halloween on |
Enable Halloween globally for all players (starts all tasks) |
/halloween off |
Disable Halloween globally (despawns ALL entities: bosses, graves, bat witches, Herobrines, reverts villagers) |
/halloween reload |
Reload config.yml, messages.yml, and data.yml (restarts all player tasks with new intervals) |
/halloween set <event> <min> <max> |
Adjust event interval in minutes. Events: pumpkin, slenderman, fire, lightning, darkness, herobrine. Set 0 0 to disable event |
/halloween reset pumpkin |
Reset pumpkin easter egg states (inventory filled with pumpkins after 3 curses) |
/halloween reset helmet |
Reset helmet reward tiers (progressive cake rewards) |
/halloween reset all |
Reset ALL one-time events (pumpkin + helmet) |
/halloween cleanup |
Remove leftover Halloween entities (Herobrines, bosses, grave mobs, bat witches) - does NOT remove Pumpkin Traders |
/halloween cleanup all |
Remove ALL Halloween entities including Pumpkin Traders |
/halloween sound <player|@a> <sound> |
Play horror sound to specific player or all players (@a). Tab completion available |
Buff Management Commands (Permission: halloween.admin - default: OP):
/halloween buffs list |
Show all configured pumpkin buffs with status (enabled/disabled), levels, and glowing setting |
/halloween buffs toggle |
Enable/disable entire buff system (keeps pumpkin head event but removes all potion effects) |
/halloween buffs glow <on|off> |
Toggle glowing effect when wearing pumpkin helmet |
/halloween buffs add <effect> <level> |
Add new buff to pumpkin helmet. Example: /halloween buffs add NIGHT_VISION 1 |
/halloween buffs remove <effect> |
Remove buff from pumpkin helmet. Example: /halloween buffs remove STRENGTH |
/halloween buffs enable <effect> |
Enable specific buff (keeps in config but activates it) |
/halloween buffs disable <effect> |
Disable specific buff (keeps in config but deactivates it) |
/halloween buffs level <effect> <level> |
Change buff amplifier level. Example: /halloween buffs level SPEED 3 |
Command Examples:
/halloween set pumpkin 2 5 # Pumpkin curse every 2-5 minutes
/halloween set herobrine 10 20 # Herobrine every 10-20 minutes (for testing)
/halloween set fire 0 0 # Disable fire event completely
/halloween buffs add NIGHT_VISION 1 # Add Night Vision I to pumpkin helmet
/halloween sound @a warden_heartbeat # Play warden heartbeat to all players
/halloween cleanup all # Remove all entities including traders
Note: Custom command prefix can be set in config.yml (e.g., /scary, /spooky instead of /halloween)
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Horror Sound Command
Play spooky sounds to specific players or everyone!
Available Sounds:
• cave_ambience (or cave) - Eerie cave sounds
• witch_cackle (or witch) - Witch laughing
• ghast_scream (or ghast) - Ghast crying
• enderman_scream (or enderman) - Enderman scream
• zombie_growl (or zombie) - Zombie groaning
• skeleton_rattle (or skeleton) - Skeleton rattling
• creeper_hiss (or creeper) - Creeper fuse
• wither - Wither ambient sound
• ender_dragon (or dragon) - Dragon growl
• thunder - Thunder strike
• bell - Bell toll
• portal - Nether portal ambience
• soul - Soul escape
• sculk_shriek (or sculk) - Sculk shrieker
• warden_heartbeat (or warden) - Warden heartbeat
• horse_death - Horse death sound (spooky!)
Example Commands:
/halloween sound Steve cave_ambience
/halloween sound @a ghast_scream
/scary sound PlayerName enderman_scream (works with custom prefix)
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Boss Battles
Pumpkin Zombie Boss (formerly Pumpkin Monster):
Summoning: Place fence + carved pumpkin on top, ignite with flint & steel
Stats: 100 HP, Diamond Armor, Mace weapon, +30% speed, +2.0 damage
Rewards: 10-14 carved pumpkins, cakes, zombie head (rare!), glowstone dust, phantom membrane, XP
Pumpkin Skeleton Boss (formerly Pumpkin Witch):
Summoning: Place lapis lazuli block + carved pumpkin on top, ignite with flint & steel
Stats: 100 HP, Netherite Armor + Pumpkin Head, Bow, +30% speed, +3.0 damage
Minions: Spawns Cursed Bat (every 10s) and Haunting Phantom (every 60s)
Rewards: Ancient Debris (rare!), phantom membrane, beneficial potion, 15-30 pumpkins, +40% more XP
Smart XP System:
Low-level players (<30): Receive direct levels (3-7 levels per boss)
High-level players (≥30): Receive raw XP that scales naturally with Minecraft's level curve
Pumpkin Skeleton Boss gives +40% more XP than Pumpkin Zombie Boss
Prevents high-level XP exploits while rewarding lower levels fairly
Protection:
Players who disabled Halloween effects (/halloween disable) cannot spawn bosses
Prevents opt-out players from exploiting boss rewards
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Grave System
Build elaborate graves to summon an undead army!
How to Build:
1. Place 3 wood planks underground (coffin)
2. Cover with 3 dirt blocks above planks
3. Place RIP sign on middle dirt block
4. Build cross with stone walls (4 vertical + 2 horizontal at 3rd level)
5. Place candles on opposite side from cross
6. Light candle with flint & steel to trigger!
What Happens:
18-second dramatic animation (cross sinks → dirt vanishes → coffin transforms to nether bricks)
Undead army spawns: 3 Skeletons, 2 Zombies, 2 Skeleton Riders, 3 Zombie Riders
All mobs wear pumpkin helmets and glow
Buffed stats: +30% health, +50% damage, +20% speed
Rewards:
Chest appears with: 10-32 pumpkins, 2-5 cakes, skeleton skulls (50% chance), zombie heads (50% chance), 5 diamonds, 2-4 ancient debris, treasure map
Team-based XP distribution (XP split based on kill contribution)
Protection:
Disabled players cannot trigger graves
Helpful message shows if disabled player tries to activate
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NEW v3.0.0: Bat Transformation Event
Bats can transform into dangerous witches!
How It Works:
• When a bat dies, 33% chance to transform into a witch
• Witch spawns with pumpkin helmet and glow effect
• 1.5x health multiplier (tougher than normal witch)
• Witch is marked as "transformed" internally
Rewards:
• 3-8 carved pumpkins
• Random useful potion: Strength, Swiftness, Regeneration, Healing, or Fire Resistance
• 5 XP levels (smart XP system applies)
Configuration:
bat_transformation:
enabled: true # Toggle on/off
chance: 0.33 # 33% transformation rate
health_multiplier: 1.5
xp_reward: 5
rewards:
pumpkins_min: 3
pumpkins_max: 8
potion_drop: true
Use /halloween cleanup to remove all transformed witches
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Pumpkin Villager Trading
Convert any villager to a Pumpkin Trader!
How to Convert:
Right-click any villager with a carved pumpkin
Villager becomes Pumpkin Trader (Toolsmith profession, wears pumpkin helmet)
Trading:
64 carved pumpkins ↔ 1 emerald (both directions)
Daily limit: 64 trades per villager
Villagers revert to normal when Halloween is disabled globally
Use Case:
Create pumpkin economy on your server
Reward players for collecting pumpkins
Alternative emerald source
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Random Pumpkin Mobs
10% chance any mob spawns wearing a pumpkin helmet!
Features:
Works with zombies, skeletons, creepers, and more
Drops 5-10 carved pumpkins when killed
Fully configurable spawn chance and drop amounts
Configuration:
random_pumpkin_mobs:
enabled: true
chance: 0.10 # 10% chance
pumpkin_drops:
min: 5
max: 10
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Custom Command Prefix
Avoid conflicts with other Halloween plugins!
Configuration:
# In config.yml
command_prefix: "scary" # Change from "halloween" to any name
How It Works:
When you set a custom prefix (e.g., "scary"), this plugin:
✅ Registers your custom command (e.g., /scary)
✅ Unregisters /halloween completely
✅ Frees /halloween for other plugins to use
Examples:
command_prefix: "scary"
# After restart, use:
/scary help
/scary enable
/scary sound @a cave_ambience
Perfect for servers with multiple Halloween plugins!
Works on Spigot, Paper, and Purpur
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Events & Pranks
NEW v3.0.0: All events now have individual enabled/disabled flags!
Pumpkin Curse → default 5–15 minutes (enabled: true)
Slenderman → default 10–20 minutes (enabled: true)
Fire → default 30–60 minutes (enabled: true)
Lightning → default 20–40 minutes (enabled: true)
Darkness → default 10–50 minutes (enabled: true)
Herobrine → default 40–80 minutes (enabled: true, night only)
Bat Transformation → 33% chance on bat death (enabled: true) NEW v3.0.0!
Adjustable in config.yml or via /halloween set.
NEW v3.0.0: Disable individual events!
In config.yml:
events:
pumpkin:
enabled: false # ✅ This now actually works!
min: 5
max: 15
Or use command:
/halloween set pumpkin 0 0 # Disables pumpkin event
Examples:
/halloween set darkness 15 30 # More frequent darkness
/halloween set pumpkin 5 20 # Adjust pumpkin curse timing
/halloween set herobrine 10 20 # More frequent Herobrine (for testing)
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Herobrine Event
4-stage progressive nightmare encounter (night only)!
How It Works:
Stage 1: Herobrine appears far away (3 chunks), watching you...
Stage 2: He moves closer (2 chunks), still watching...
Stage 3: Now very close (1 chunk), getting ready...
Stage 4: Invisible attack from behind with creepy effects!
Features:
• Only spawns at night (ticks 13000-23000)
• Progressive stages with 10-20 second delays
• Auto-despawns after 20 seconds per stage
• Despawns if you approach too close (stages 1-3)
• Custom Steve skin with white eyes (Galthorius skin)
• Particles and horror sounds
• Final stage: invisible attack with 3-second buildup
Configuration:
events:
herobrine:
enabled: true # Toggle on/off
min: 40 # Minutes between spawns
max: 80
herobrine:
enabled: true
render_distance: 3 # How far players can see him
Commands:
/halloween set herobrine 10 20 # More frequent (for testing)
/halloween cleanup # Remove leftover Herobrines
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Pumpkin Buff Customization
Available Effects:
SPEED, HASTE, STRENGTH, REGENERATION, RESISTANCE, JUMP_BOOST, NIGHT_VISION, INVISIBILITY, FIRE_RESISTANCE, WATER_BREATHING, ABSORPTION, HEALTH_BOOST, LUCK, SLOW_FALLING
Example Commands:
/halloween buffs list # View current buffs
/halloween buffs add NIGHT_VISION 1 # Add Night Vision
/halloween buffs remove STRENGTH # Remove Strength
/halloween buffs level SPEED 3 # Change Speed to Level 3
/halloween buffs disable RESISTANCE # Disable temporarily
/halloween buffs enable RESISTANCE # Re-enable
/halloween buffs glow off # Toggle glowing
/halloween buffs toggle # Disable all buffs
Use Cases:
PvP Servers: Remove combat buffs (STRENGTH, RESISTANCE)
Survival: Reduce levels for balance (SPEED 1 instead of SPEED 2)
Creative: Keep only useful buffs (NIGHT_VISION, HASTE)
Hardcore: Disable all buffs but keep pranks active
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Messages
- All prank texts are in messages.yml
- Supports %PLAYER% placeholder
- Add unlimited variations — one is chosen randomly each time
- Auto-updates: New messages added automatically when updating plugin
Example custom messages:
darkness:
- "%PLAYER% was swallowed by the void..."
- "The darkness claims %PLAYER%!"
pumpkinMonsterSpawn:
- " %PLAYER% awakened a Pumpkin Zombie Boss!"
pumpkinWitchDefeat:
- "⭐ %PLAYER% defeated the legendary Pumpkin Skeleton Boss!"
graveAwaken:
- "⚰️ %PLAYER% has disturbed an ancient grave... something evil awakens!"
batTransformation: # NEW v3.0.0!
- " A bat transformed into a witch near %PLAYER%!"
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Rewards & Easter Eggs
Progressive Cake Rewards:
Wear pumpkin helmet continuously to earn cakes
1st reward: 3 minutes
2nd reward: 6 more minutes (9 total)
3rd reward: 9 more minutes (18 total)
Continues increasing by 3 minutes each time
Caps at 30 minutes, then repeats every 30 minutes
Players see: "Next reward in X minutes of continuous pumpkin wearing!"
Easter Eggs:
After 3 pumpkin curses → Inventory fills with pumpkins (once per player)
Admins can reset these via /halloween reset
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Configuration Files
config.yml - Main plugin settings
• Enable/disable plugin features
• NEW v3.0.0: Individual enabled flags for all events (events.pumpkin.enabled, etc.)
• NEW v3.0.0: Bat transformation configuration
• Adjust event intervals (now under events: section)
• Configure pumpkin buffs (effects, levels, glowing)
• Set custom command prefix
• Configure boss stats and rewards (pumpkin_zombie_boss, pumpkin_skeleton_boss)
• Configure grave system
• Configure villager trading
• Configure random pumpkin mobs
• Configure Herobrine event
• Configure update checker
messages.yml - Customizable messages
• All broadcast messages
• Support for multiple random variations
• Auto-merges on updates (preserves customizations)
• Boss spawn/defeat messages
• Grave messages
• NEW v3.0.0: Bat transformation messages
data.yml - Player data (auto-generated)
• Player opt-out status
• Pumpkin curse counts
• Easter egg states
• Helmet reward tiers
• Global enable/disable state
• Custom event intervals
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COMPLETE config.yml (v3.0.0)
Code (Text):
# =========================================================
# Halloween Plugin v3.0.0 Config
# =========================================================
# DO NOT EDIT THIS LINE - used for auto-migration detection
config_version: "3.0.0"
# Global enable/disable is controlled via commands, not here!
# /halloween on - Enable Halloween globally (stored in data.yml)
# /halloween off - Disable Halloween globally (stored in data.yml)
# Players can individually opt-out with: /halloween disable
# =========================================================
# COMMAND PREFIX SETTINGS
# =========================================================
# Command prefix (default: halloween)
# Changes BOTH the messages AND registers a working command!
# Examples: halloween, scary, spooky, hw, etc.
#
# ⚠️ IMPORTANT: When you set a custom prefix (e.g., "scary"):
# - Plugin registers /scary as the ONLY command
# - /halloween and /hlw are UNREGISTERED (freed for other plugins!)
# - This ensures ZERO conflicts with other Halloween plugins
#
# Restart server after changing this setting!
command_prefix: "halloween"
# Broadcast settings
broadcast_events: false # If false, only affected player sees messages
# =========================================================
# LOGIN & HELMET REWARDS (v3.0.0+)
# =========================================================
# Login Pumpkin Spawn
login_pumpkin:
enabled: true # Set to false to disable login pumpkin spawn
cooldown_minutes: 30 # Minutes cooldown after login
# Helmet Trick-or-Treat Rewards
helmet_rewards:
enabled: true # Set to false to disable cake rewards
first_reward_minutes: 5 # Minutes for first cake reward
increment_minutes: 5 # Increase interval each time (5, 10, 15, ...)
max_minutes: 30 # Maximum interval between cakes
# =========================================================
# BOSS ENCOUNTERS
# =========================================================
# Pumpkin Zombie Boss
# Summon: Place fence + carved pumpkin on top, ignite with flint & steel
pumpkin_zombie_boss:
enabled: true
health: 100.0 # Boss health
damage_boost: 2.0 # Additional damage multiplier
speed_boost: 0.3 # Movement speed boost (30%)
xp_reward: 10 # Levels to give on defeat
rewards:
- material: CARVED_PUMPKIN
min: 15
max: 20
- material: CAKE
min: 3
max: 5
- material: PHANTOM_MEMBRANE
min: 1
max: 5
- material: ZOMBIE_HEAD
min: 1
max: 1
chance: 0.3 # 30% chance
- material: GLOWSTONE_DUST
min: 10
max: 32
# Pumpkin Skeleton Boss (with Minions)
# Summon: Place lapis block + carved pumpkin on top, ignite with flint & steel
pumpkin_skeleton_boss:
enabled: true
health: 100.0 # Boss health
damage_boost: 3.0 # Additional damage
speed_boost: 0.3 # Movement speed boost (30%)
xp_reward: 15 # Levels to give on defeat (+40% more than zombie boss)
bat_spawn_interval: 10 # Seconds between bat spawns
phantom_spawn_interval: 60 # Seconds between phantom spawns
minion_range: 20 # Range to check for existing minions
rewards:
- material: CARVED_PUMPKIN
min: 15
max: 30
- material: PHANTOM_MEMBRANE
min: 2
max: 4
- material: ANCIENT_DEBRIS
min: 1
max: 2
- material: POTION # Strength II potion
min: 1
max: 1
# =========================================================
# RANDOM FEATURES
# =========================================================
# Random pumpkin head mobs
random_pumpkin_mobs:
enabled: true
chance: 0.10 # 10% chance for any mob to spawn with pumpkin
pumpkin_drops:
min: 1
max: 3
# Pumpkin Villager trading
pumpkin_villager:
enabled: true
daily_limit: 64 # Max trades per day per villager
# Bat Transformation Event (v3.0.0+)
# When players kill bats, they have a chance to transform into witches
bat_transformation:
enabled: true
chance: 0.33 # 33% chance for bat to transform into witch on death
health_multiplier: 1.5 # Witch has 150% normal health
message: "§5§l✦ §dThe bat transforms into a witch! §5§l✦"
xp_reward: 5 # XP levels for killing transformed witch
rewards:
pumpkins_min: 3
pumpkins_max: 8
potion_drop: true # Random potion (Strength/Swiftness/Regen/Healing/Fire Resistance)
# =========================================================
# SCARE EVENTS (v3.0.0 - Unified Structure)
# =========================================================
# All random scare events that happen to players at intervals
# Set min and max to 0 to disable an event
# Intervals are in MINUTES
events:
# Pumpkin Curse - Places carved pumpkin on player's head
pumpkin:
enabled: true # NEW v3.0.0: Individual enable/disable flag
min: 5 # Minimum minutes between events
max: 20 # Maximum minutes between events
# Slenderman - Spawns enderman briefly in front of player
slenderman:
enabled: true
min: 15
max: 40
# Fire Event - Sets player on fire (harmless by default)
fire:
enabled: true
min: 30
max: 60
damage_enabled: false # Set to true to enable fire damage
# Lightning Event - Strikes lightning near player (harmless by default)
lightning:
enabled: true
min: 20
max: 35
damage_enabled: false # Set to true to enable lightning damage
# Darkness Event - Brief blindness effect with spooky sounds
darkness:
enabled: true
min: 10
max: 50
duration_seconds: 2 # Duration of blindness effect
# Herobrine Progressive Scare Event (v1.7.0+)
# Spawns Herobrine (Steve with white eyes) at night in 4 progressive stages
herobrine:
enabled: true
min: 40 # Minimum minutes between Herobrine encounters
max: 80 # Maximum minutes between Herobrine encounters
render_distance: 3 # Maximum spawn distance in chunks
# =========================================================
# PUMPKIN BUFFS
# =========================================================
# Buffs applied when wearing carved pumpkin helmet
# Available effects: SPEED, HASTE, STRENGTH, REGENERATION, RESISTANCE,
# JUMP_BOOST, NIGHT_VISION, INVISIBILITY, FIRE_RESISTANCE,
# WATER_BREATHING, ABSORPTION, HEALTH_BOOST, LUCK, SLOW_FALLING
# Level 0 = Effect I, Level 1 = Effect II, etc.
# Duration: 15 seconds (prevents night vision blinking)
pumpkin_buffs:
enabled: true
glowing: true # Makes player glow when wearing pumpkin
duration: 15 # Duration in seconds (prevents blinking, v1.7.2+)
effects:
- type: HASTE
level: 1
enabled: false
- type: SPEED
level: 1
enabled: true
- type: STRENGTH
level: 1
enabled: false
- type: REGENERATION
level: 1
enabled: true
- type: RESISTANCE
level: 1
enabled: false
- type: JUMP_BOOST
level: 1
enabled: false
# =========================================================
# GRAVE SYSTEM (v1.6.0+)
# =========================================================
# Build elaborate graves and summon undead armies!
# How to build: 3 planks (coffin) → 3 dirt → RIP sign → stone wall cross → candles
# Light candle with flint & steel to start the encounter
grave:
enabled: true
wave_timeouts:
wave1: 120 # 2 minutes to complete wave 1
wave2: 180 # 3 minutes to complete wave 2
wave3: 300 # 5 minutes to complete wave 3
spawns:
# Wave 1 spawns
wave1:
skeleton: 3
zombie: 2
skeleton_horse: 2
zombie_horse: 3
# Wave 2 spawns (harder)
wave2:
skeleton: 5
zombie: 7
skeleton_horse: 3
zombie_horse: 4
# Wave 3 spawns (hardest)
wave3:
skeleton: 10
zombie: 8
blaze: 3 # Replaced phantoms with blazes (v1.7.2+)
skeleton_horse: 6
health_boost: 1.3 # 30% more health
damage_boost: 1.5 # 50% more damage
speed_boost: 0.2 # 20% speed increase
pumpkin_drops_per_mob: 3 # Pumpkins per grave mob
xp_per_mob: 5 # Extra XP per mob kill
rewards:
- material: CARVED_PUMPKIN
min: 10
max: 32
- material: CAKE
min: 2
max: 5
- material: SKELETON_SKULL
min: 0
max: 1
chance: 0.5 # 50% chance
- material: ZOMBIE_HEAD
min: 0
max: 1
chance: 0.5 # 50% chance
- material: DIAMOND
min: 5
max: 10
- material: ANCIENT_DEBRIS
min: 1
max: 3
- material: FILLED_MAP # Treasure map
min: 1
max: 1
# =========================================================
# UPDATE CHECKER (v1.7.1+)
# =========================================================
update_checker:
enabled: true # Set to false to disable update notifications
# Message shown to admins when update is available
# Placeholders: %current_version%, %new_version%, %link%
message: "§6[Halloween] §eNew update available!\n§7Current: §c%current_version% §7→ Latest: §a%new_version%\n§eDownload: %link%"
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Permissions
Permission | Description | Default
------------------------|------------------------------------------------|--------
halloween.base | Basic commands (help, enable, disable) | true
halloween.admin | Admin commands (on/off, set, reset, reload, | op
| buffs, sound, cleanup) |
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Tips & Best Practices
• Players can opt-out with /halloween disable if effects are too intense
• Disabled players cannot spawn bosses or trigger graves (prevents exploits)
• Use /halloween off to despawn all entities instantly
• NEW v3.0.0: Disable individual events in config.yml with enabled: false
• Perfect for Halloween events or seasonal servers
• Combine with spooky maps or texture packs for maximum effect
• Test buff configurations in creative mode before applying to survival
• Use /halloween reload after editing config files manually
• Backup your config.yml and messages.yml before major changes
• Monitor player feedback and adjust event frequencies accordingly
• Use /halloween sound command to enhance events and create atmosphere
• Set command_prefix if you have multiple Halloween plugins
• Grave builds make great server attractions and combat arenas!
• Pumpkin Villagers create a fun pumpkin-based economy
• NEW v3.0.0: Bat transformation adds variety to cave exploration
• Set event intervals to 0 0 to fully disable specific events
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Troubleshooting
Buffs not applying?
→ Check /halloween buffs list - is pumpkin_buffs.enabled true?
→ Ensure player is wearing a CARVED_PUMPKIN (not jack-o-lantern)
→ Try /halloween reload
Event enabled: false not working?
→ UPDATE TO v3.0.0! This was fixed in the major update
→ After updating, use /halloween reload
→ Or set intervals to 0 0: /halloween set pumpkin 0 0
Commands not working?
→ Verify you have halloween.admin permission for admin commands
→ If using custom command prefix, use your configured command (e.g., /scary)
Boss not spawning?
→ Ensure correct structure: fence/lapis + carved pumpkin on top
→ Light the pumpkin with flint & steel (not torch)
→ Make sure you haven't disabled Halloween with /halloween disable
Grave not activating?
→ Check structure carefully - follow build guide exactly
→ Ensure RIP sign is on middle dirt block
→ Light the candle (not the sign)
→ Disabled players cannot activate graves
Custom command not working?
→ After changing command_prefix, do a FULL server restart (not /reload)
→ Verify console shows "Registered custom command"
Bat transformation not working?
→ Ensure bat_transformation.enabled: true in config.yml
→ It's only 33% chance by default (configurable)
→ Use /halloween reload after config changes
XP errors in console?
→ UPDATE TO v3.0.0! XP errors were fixed in all 3 locations
→ No more "Experience must be positive" errors
Old Halloween folder still present?
→ v3.0.0 uses Halloween_Softici folder to prevent conflicts
→ Manually migrate data.yml: copy plugins\Halloween\data.yml plugins\Halloween_Softici\data.yml
→ After verifying everything works, delete old Halloween folder
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Version History
v3.0.0 (January 2025) - MAJOR UPDATE
• BREAKING: Plugin folder renamed Halloween → Halloween_Softici
• BREAKING: Config restructured: intervals → events, boss sections renamed
• NEW: Bat Transformation Event (33% chance, configurable)
• NEW: Per-event enabled/disabled flags (✅ NOW WORKS!)
• NEW: Old folder detection with migration warnings
• FIXED: Event enabled: false now properly stops events (6 tasks updated)
• FIXED: Bat witch potion drops now craftable (random useful potions)
• FIXED: XP errors in 3 locations (GraveManager, PumpkinMonsterManager, PumpkinWitchManager)
• FIXED: Config version overwrite during migration
• FIXED: Deprecated sections removed (pumpkin_protector, standalone herobrine)
• IMPROVED: Code cleanup (200+ lines of dead code removed)
v1.7.2 (October 9, 2025)
• FIXED: Grave wave timeout system
• FIXED: Cross arms sink completely
• FIXED: Wave 3 blazes replace phantoms
• FIXED: Herobrine skin displays correctly
• FIXED: Pumpkin buff duration increased to 15 seconds
• NEW: Dynamic boss reward configuration
• NEW: Ancient debris in grave rewards
• NEW: Per-wave mob spawn configuration
• NEW: Horse death sound effect
v1.7.1 (October 8, 2025)
• FIXED: Grave detection underground
• FIXED: Cross arms sink completely
• NEW: Automatic update checker
• NEW: Clickable download links
v1.7.0 (October 7, 2025)
• NEW: Herobrine 4-stage progressive encounter
• NEW: Night-only spawning
• NEW: Stage-based atmospheric effects
v1.6.2 (October 7, 2025)
• NEW: Horror sound command
• NEW: 15 unique horror sounds
• NEW: Tab completion
v1.6.1 (October 7, 2025)
• NEW: Custom command prefix
• NEW: Dynamic command registration
• NEW: Player data separated to data.yml
v1.6.0 (October 7, 2025)
• NEW: Grave system
• NEW: 18-second animation
• NEW: Team XP distribution
v1.5.4 (October 6, 2025)
• NEW: Smart XP scaling
• NEW: Boss spawn protection
v1.5.0 (October 5, 2025)
• NEW: Boss battles
• NEW: Pumpkin Villager trading
• NEW: Random pumpkin mobs
v1.4.0 (October 3, 2025)
• NEW: Darkness event
• NEW: Progressive cake rewards
v1.3.0 (October 3, 2025)
• NEW: Configurable pumpkin buffs
• NEW: Buff management commands
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