Halloween Plugin v1.7.0 - Herobrine Event
What's New:
️ Herobrine Progressive Scare Event
Experience the legend! Herobrine now haunts players at night with a terrifying 4-stage encounter system.
How It Works:
- Stage 1: Herobrine appears far away (3 chunks), watching you...
- Stage 2: He moves closer (2 chunks), still watching...
- Stage 3: Now very close (1 chunk), getting ready...
- Stage 4: Invisible attack from behind with creepy effects!
Herobrine Features:
- ✅ Only spawns at night (13000-23000 ticks)
- ✅ Progressive stages with 10-20 second delays
- ✅ Auto-despawns after 20 seconds per stage
- ✅ Despawns if you approach too close (stages 1-3)
- ✅ Smart spawn validation (no water, no underground, no Nether/End)
- ✅ Custom Steve skin with white eyes
- ✅ Particles and horror sounds
- ✅ Final stage: invisible attack with 3-second buildup
Configuration:
Code (Text):
intervals:
herobrine:
min: 40 # Minutes (default)
max: 80
herobrine:
enabled: true
render_distance: 3
Admin Commands:
Code (Text):
/halloween set herobrine <min> <max> # Adjust spawn interval
/halloween cleanup # Remove leftover Herobrines
Bug Fixes:
- Fixed leftover Herobrine entities after crashes
- Fixed texture loading across different server types
- Fixed sequences getting stuck when day arrives
- Auto-cleanup on plugin startup
- Players with Halloween disabled never see Herobrine
Messages:
20+ unique Herobrine messages for each stage, including:
- "You feel like someone is watching you..."
- "The air grows cold as a shadow moves in the distance..."
- "You hear footsteps behind you..."
- "Something strikes you from the darkness!"
Compatible with Minecraft 1.20+ | Spigot/Paper/Purpur | Requires halloween.admin permission for commands
Note: Existing configs auto-update! Pre-1.7.0 users will have Herobrine section added automatically.