Fixed memory leaks, 1.9 reach check, another scaffold check
Fixed a memory leak in native memory
Fixed a memory leak in open file handles
Fixed CPU usage getting higher over time
The reach check is now high precision for 1.9+ users. It's precision increases over time with movement, so in real world scenarios where both players are constantly moving, it will match the precision of the 1.8 check.
Added a check to patch NoLook scaffolds. Scaffolds must now:
1) Be beyond the block to place the block there
2) Look at the target block
3) Follow the exact movement of vanilla while placing the block
This should, as a result, nerf scaffolding cheats
Users can no longer become stuck in limbo after ignoring a setback. This often occurs due to cheats ping spoofing or a misbehaving client. Vanilla clients were never affected by this issue.