The config option to send transactions at the start of the tick will now work without the setting for the end of the tick
Attempted to fix a false on login
Replaced world resync'ing with more efficient multi block change packets
World resync'ing will now respect the built-in limit
World resync'ing now sends packets on the netty rather than main thread
Ignored NPC's for bukkit events
Fixed buggy code causing random falses, mainly on pre-1.18.2 clients