Fixed some vehicle netcode issues
Fixed the player from being setback hundreds of blocks
Fixed small horse jumping
Fixed false with boats entering water streams
Fixed some other various vehicle falses
Fixed vehicle setback at high pings due to vanilla desync
Fixed bounding box sizes of various entities
Fix out of bounds thrown by inventory tracking
Fix offhand not being tracked correctly
Made setbacks in unloaded chunks less aggressive
Made setbacks more resilient to abuse
Fixed theoretical reach disabler
Updated outdated via backwards warning
Fixed swimming with elytra
Saved performance with transaction sending
Fixed lava swim hoping with 0.03
Fixed 1000x timer from being able to crash predictions
Fixed the client's version not resolving
This update does not fix the ProtocolLib incompatibility