Great LifeSteal - Life steal system for SMP servers icon

Great LifeSteal - Life steal system for SMP servers -----

A recently popular plugin for life stealing system on SMP servers.




Features:
  • Added a blacklist for selected worlds, choose what system you want to have disabled on these worlds
  • *Added a database which stores eliminations. Added commands /lifesteal eliminate and /lifesteal revive.
  • Added BAN action type that automatically sets elimination and revive command for it
  • Added a maximum health limit for heart item use that you can configure

Fixes:

  • Fixed the heart duplication on offhand
  • Fixed the heart giving even if on minimum health
  • Fixed the heart not dropping on the ground
* Because revive beacon/book etc does not exists here yet, you can do your own revive system using these commands.
----------, Dec 18, 2022

Features:
  • Added an option to drop hearts as items for every single kill
Changes:
  • Changed the default usage message to more prettier and up-to-date one
Fixes:
  • Fixed the error that was thrown to the console when the heart item was disabled
  • Fixed the wrong autocomplete for the /lifesteal health command
Migrations:
  • Migrate the old key rewardHeartOnOverlimit (<1.6.3) to the new drop subsection in the heart section
----------, Jul 26, 2022

Changes:
  • Changed the /lifesteal set command to /lifesteal health add/remove/set, now you can add or subtract to/from existing health points
Fixes:
  • Added a delay property to custom actions to fix issues with duplications
  • Added a missing tab completer for the /lifesteal withdraw command
  • Added a heart recipe-removal on the plugin reload, it fixes the issue with old crafting ingredients etc
----------, Jul 2, 2022

Fixes:
  • Fixed very important bug that caused activateAtHealth to disappear in customActions
----------, Jun 22, 2022

Features:
  • Added /lifesteal withdraw <hearts> [player] with which you can lower your (or someone else) current maximum health and get heart items instead
Changes:
  • Separate one, shared health change to two keys for an each victim and a killer
  • Removed keys takeHealthFromVictim and giveHealthToKiller to replace them with a killer's and a victim's health change set to 0
  • Small code improvements
Migrations:
  • Migrate the old keys takeHealthFromVictim and giveHealthToKiller (<1.6) to the new healthChange section and set its keys' values to 0
----------, Jun 21, 2022

Fixes:
  • Fixed exceeding values in /lifesteal set command
  • Fixed heart item's health points duplications
----------, Jun 19, 2022

Changes:
  • Changed the elimination section to the new custom actions one, from now on, you can have multiple actions that can be performed on the health points you configure
  • Changed the configuration library that finally allows plugin to make auto migrations much easier, it also fixes most issues with /lifesteal reload - if not all. From now on, migration list will appear in every update that adds new migrations
Fixes:
  • Fixed placeholders replacement in the announcement on the victim death without a killer
  • Fixed message disabling (you can set a message to '' to disable it)
Deprecations:
  • Action SPECTATOR_MODE is now deprecated and it will be probably removed in the near future. You should use DISPATCH_COMMANDS with parameters that will set a specified game mode to a victim.
Migrations:
  • Migrate the old crafting recipe (<1.4) to the new one with ingredient quantities
  • Migrate the old elimination mode (<1.5.2) to the new custom actions. Plugin will add an entry to the new custom actions according to the previous action and will set correct parameters respectively
  • Migrate the SPECTATOR_MODE to DISPATCH_COMMANDS with parameters (old commands) set to gamemode spectator {victim}
----------, Jun 18, 2022

Fixes:
  • Fixed recipe from throwing errors on /lifesteal reload
----------, Jun 10, 2022

Features:
  • Added {killer_max_health} and {victim_max_health} placeholders to dispatch commands and broadcast elimination actions
  • Added the option with which you can prevent players on the same IP from stealing hearts from each other
  • Added the option to enable a cooldown that will prevent players from stealing hearts from each other within specified amount of seconds
  • Added the PlaceholderAPI support (check the resource main page to find a list of placeholders)
----------, Jun 10, 2022

Features:
  • Added a command that shows how much health left for the specified player (/lifesteal lives <player>)
  • Added custom amounts for slots in the heart item crafting recipe
  • Added the info to the console of the adapter's version to help with finding bugs
IMPORTANT: Auto migrations in the configuration file are not yet added, so you need to update your current heart item crafting scheme to the latest structure, or just delete a file/section if you have nothing to lose.
----------, Jun 6, 2022

Features:
  • Added a tab completion for the /lifesteal command
  • Added the configuration auto update (new keys are added automatically)
  • Added the BROADCAST action to the elimination mode
  • Added options where you can switch whether to give killers hearts and take hearts from victims or not
----------, Jun 3, 2022

Features:
  • Added /lifesteal reload command that allows to reload the plugin
  • Added the option to give player the heart item when he reaches maximum health
  • Added the optional message that is sended to a player when he reaches maximum health
  • Added plugin updates notifier for players with specific permission
Fixes:
  • Fixed the deprecated warning that was thrown on Paper servers
----------, May 28, 2022

Fixes:
  • Fixed the heart item that could not be used before
----------, May 27, 2022

Features:
  • Added /lifesteal set <player> <health_points> command
Fixes:
  • Fixed heart item that could not be crafted before
----------, May 26, 2022

Resource Information
Author:
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Total Downloads: 80,666
First Release: May 24, 2022
Last Update: Dec 18, 2022
Category: ---------------
All-Time Rating:
12 ratings
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Released: --------------------
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