Grapple Hook | Similar to a specific popular server icon

Grapple Hook | Similar to a specific popular server -----

A Spiderman?



if player's held item's name is "&aGrappling Hook":
if "%fish state%" is "CAUGHT" or "REEL_IN" or "IN_GROUND":
set {cooldown.%player%} to true
set {nofalldamage.grapplinghook.%player%} to true
repair player's held item
set {_ploc.x} to x coordinate of player
set {_floc.x} to x coordinate of fishing hook
set {_ang} to {_floc.x} - {_ploc.x}
set {_ploc.z} to z coordinate of player
set {_floc.z} to z coordinate of fishing hook
set {_ang.2} to {_floc.z} - {_ploc.z}
set velocity of player to new Vector {_ang}, 1, {_ang.2}
wait 2 seconds
delete {cooldown.%player%}

on join:
delete {cooldown.%player%}
delete {nofalldamage.grapplinghook.%player%}

every 2 seconds:
loop all players:
if {nofalldamage.grapplinghook.%loop-player%} is true:
if block below loop-player is solid:
delete {nofalldamage.grapplinghook.%loop-player%}

on damage of player:
if damage cause is fall:
if {nofalldamage.grapplinghook.%victim%} is true:
cancel event
delete {nofalldamage.grapplinghook.%victim%}


• Easy And lightweight Skript.
• Fully Customizable.
• Note:- It Works when the Fishing rod is name (Grappling Hook)(COLORCODE:&aGrappling Hook)
• Check the spoiler given above.

● Dependency

• ColoredAnvils : https://www.spigotmc.org/resources/coloredanvils.2216/
Resource Information
Author:
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Total Downloads: 288
First Release: Aug 2, 2021
Last Update: Aug 2, 2021
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All-Time Rating:
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