Hopefully fixed a runtime error that sometimes would appear randomly, this error doesn't make much sense and is assumed to be a bug with ProtocolLib, still, we implemented some changes so it hopefully should happen anymore
Fixed some messages that would be displayed from ProtocolLib on startup about unsupported packets, while these messages wouldn't affect GodsEye's performance at all they seem to confuse people, so now GodsEye will automatically sort out all the supported packets for the server version that you are running and will only register them
Fixed an error that seems to be related to the same ProtocolLib issue
Fixed multiple a few multithreading errors with the bukkit api
Implemented some minor optimization tweaks
Implemented Movement TypeJ, an experimental check type, you can find a new setting for it in checks.yml under the movement check