Fixed a scaffold TypeC false positives with extreme lag
Fixed Fly TypeA and TypeG doesn't setback the player when it should
Hopefully fixed NoFall false positive when jumping to water (saying hopefully because I couldn't manage to replicate the issue)
Implemented Fly TypeH, an experimental BoatFly check
Recoded Speed TypeB, currently experimental
Fixed GodsEyeAPI#toggleAlertsForPlayer not working correctly
Fixed an error when ghost-mode is enabled and someone typed /ge
Did some small updates to the GUI
Hopefully fixed Move TypeH and Fly TypeC false positive with tridents
If GhostMode is enabled, GodsEye will now grab the "unknown command" message from the spigot.yml file and will disaplay it as the no permissions message
Added new In-Development feature to GodsEye Professional called XrayAlerts, for more info about XrayAlerts join the GodsEye discord server and check the GodsEye Professional channel
Fixed a console error with block targting method
Fixed a console error with Reach TypeB, changed its LocationHistory structure, hopefully, will prevent future issues with it
Fixed a repeating task error with the Guardians ban animation
Added experimental MCMMO support
Fixed some Fly and Move false positives with cobwebs on later versions
checks.yml changes: under the fly check, add TypeH: Enabled below TypeG, or reset checks.yml