FunkePhase - No phase passes through. [Blocks Clips and Phases without lag] icon

FunkePhase - No phase passes through. [Blocks Clips and Phases without lag] -----

Stop block glitching players from ruining the experience of your server!




Changelog
- Added support for 1.17.0-1.16.5
- Added Atlas support for v1.10.0 and above.
- Optimized PhaseListener and how it handles thread offloading and the actual phase calculations itself (220% faster).
- Optimized excludedMaterials by using an EnumSet instead of a normal Set, which is way faster as it uses oridinals as a means to index the object.
- Removed unnecessary server version check since it's never used.
- Fixed alerts_string constantly being grabbed from config on phase alert.
- Put all excluded material updating into one method for code condensing.
- Fixed bug where Material is removed from exclusion but will not be fully removed until server restart.
- Optimized DataManager.
- Fixed 1.7 support.
- Did a huge code clean up to make it follow java conventions
- FunkePhase should now be able to be reloaded without complaints from Atlas.
- Redid phase command, now has tab completion.
- Removed unnecesary Location#distance calls (optimization).
- Added startup and shutdown sequence logging.
- Fixed teleport issues users were having with FunkePhase.
- Patched several phase exploits.
- Removed a lot of unnecessary code.
----------, Sep 17, 2021

There were some problems with FunkePhase and teleportation, mostly through the use of portals. This has been fixed with this update. Performance is also slightly improved with the reduced use of for loops in unnecessary areas.
----------, Apr 5, 2019

Now adds a feature that prevents players from getting stuck in blocks with their ender-pearl. If they are going to get stuck in a block, it teleports them to a safe location in the ray of their teleport.

Sending the player only through the ray of their pearl throw prevents any sort of exploit by cheats.
----------, Dec 8, 2018

This update includes a recoded PhaseListener which now is lighter and more accurate. It also has the added ability of preventing players from getting stuck in blocks.
----------, Dec 6, 2018

Changelog
- Removed alert-messages sent to console.
----------, Sep 17, 2018

RESET YOUR CONFIGS

Changelog

- Added more blocks to the exclusion list.
- Reverted to the old bounding-box system for increased accuracy.
- Fixed other minor bugs.
----------, Sep 4, 2018

Changes
- Put the correct version into the upload.
----------, Aug 31, 2018


Information
- The source code has been released: https://github.com/funkemunky/FunkePhase.
- Modified the resource page with new information.

Changes
- Recoded the way the AntiPhase checks the blocks.

- Removed /togglephase command.
- Added /phase alerts command.
- Added /phase toggle command.
- Added /phase reload command.
- Added new configuration where you can exclude blocks and configure other things.
----------, Aug 31, 2018

Information
- This update changes the way phase is blocked completely to be more efficient and accurate.

Changelog
- Recoded the entire PhaseListener class.
----------, Aug 24, 2018

Changes:
- Removed obfuscation so plugin will work (and you guys can skid if you want, just don't redistribute without my permission).
----------, Jun 4, 2018

Resource Information
Author:
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Total Downloads: 2,873
First Release: Jun 2, 2018
Last Update: Sep 17, 2021
Category: ---------------
All-Time Rating:
9 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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