Supports all modern permission plugins (Recommended LuckPerms)
Support servers 1.8.8+ and probably all new MC versions to come!
Join my discord if you have any questions
Commands
/flyperms info Displays basic information of the plugin like version and current configuration. Permission node: flyperms.info
/flyperms seeallowed Displays own ability to fly, such as world allowed and whether they current have fly ability. permission node: flyperms.seeallowed
/flyperms seeallowed <playername> Displays other player's ability to fly, such as world allowed and whether they current have fly ability. permission node: flyperms.seeallowed.others
/flyperms listgroups List the speed groups defined in config.yml. permission node: flyperms.listgroups
/flyperms speed <value> Change your fly speed. Speed value allowed is dependent on the speed group you are in. permission node: flyperms.speed
/flyperms speed <value> <player> Reloads the plugin, use this after you modified the config.yml for the changes to apply. permission node: flyperms.speed.others
/flyperms reload Reloads the plugin, use this after you modified the config.yml for the changes to apply. permission node: flyperms.reload
Fly permission nodes
flyperms.allow.world.WORLDNAME Allows players to fly in the WORLDNAME defined.
check-for-world need to be enabled in FlyPerms config.yml.
flyperms.allow.gamemode.GAMEMODE Allows players to fly in the GAMEMODE defined.
check-for-gamemode need to be enabled in FlyPerms config.yml.
flyperms.allow Basic permission node which allows players to fly when both
check-for-world and
check-for-gamemode is disabled.
Speed group permission nodes flyperms.speedgroup.<groupname> Give players access to the speed group range for
/fp speed command. You can customise the groups under
speed-group: config section.
Placeholders Available
%flyperms_status% Shows the current fly state for the player.
%flyperms_in_worlds% Worlds that the player is allowed to fly in.
%flyperms_in_gamemodes% Gamemodes that the player is allowed to fly in.
%flyperms_in_speedgroups% Speed groups that the player is in.
%flyperms_in_world_<worldname>% Check if player can fly in the world specified. (Yes or No)
%flyperms_in_gamemode_<gamemode>% Check if player can fly in the gamemode specified. (Yes or No)
%flyperms_in_speedgroup_<groupname>% Check if player is in speed group specified. (Yes or No)
%flyperms_list_speedgroups% Show all the speed groups you have defined in the config in a nicely formatted list.
# +--------------+ # | Fly Checking | # +--------------+ # If enabled, players will need flyperms.allow.world.WORLDNAME permission node to fly. check-for-world: true
# If enabled, players will need flyperms.allow.gamemode.GAMEMODE permission node to fly. check-for-gamemode: false
# If set if true, players will always be allowed to fly in creative mode regardless of permissions. # Basically restores the vanilla behaviour that players can fly in gamemode creative. always-allow-in-creative: true
# Amount of time (in milliseconds) between each check if player still has permission to fly. # NOTE: too large a number may cause significant delay in allow/disallowing flying on permission change. check-interval: 1000
# Amount of time (in milliseconds) before a player flight is disabled after their permission is removed. # This serves as a warning to players and can prevents sudden fall without warning. cooldown: 5000
# Auto-enable flying if teleported to a location in air. Only works if player is able to fly. fly-on-air-teleport: true
# +-----------+ # | Fly Speed | # +-----------+ # Allow players to change their fly speed, from -10 to 10. Negative values indicate reverse directions. # Permission to give users the speed group is "flyperms.speed.<groupname>", which will give them access to the # range of speed as defined. # Command to change speed is "/fp speed <speed>". speed-group:
- default: [0.0, 2.0
] - special: [0.0, 5.0
] - admin: [-10.0, 10.0
]
# When true, speed will reset when player changes world, and can only be bypassed with # "flyperms.bypass.speed.world" permission node. reset-speed-world: false
# When true, speed will reset when player changes gamemode, and can only be bypassed with # "flyperms.bypass.speed.gamemode" permission node. reset-speed-gamemode: false
# When above reset option is enable, this will be the fly speed that players reset to. This option will bypass # the speed groups configuration. speed-reset-value: 1.0
# +--------+ # | Others | # +--------+ # FlyPerms will not effect these worlds. # All perms and fly checks will not be done when players are in these worlds. ignore-in-worlds: # - world2 # - world2_nether # - world3_the_end
# There is already detection to only register FlyPerm's PlaceholderAPI extension when PlaceholderAPI is installed. # So there shouldn't be a need to worry. But in any case, if there is a need to disable FlyPerm's PlaceholderAPI # extension, you can set this to false. enable-papi-hook: true
# Used for development and troubleshooting purposes. show-debug-info: false
Have a question or want to have a chat with me? the best place to ask is in my
Discord server. Either myself or somebody else will hopefully be available.
For official bug reports,
you can open a ticket on GitHub. (Do watch and star the repo as well )
If you enjoyed this plugin, a nice review would be appreciated. On the other hand, if you have suggestions, I'd love to hear those too!