Added a category for checks that are recentily coded and are not stable yet, might cause false positives or bypasses, these violations no are important at the time of know if a player is cheating.
Now Aimbot_deviation is disabled by default due to some false positives (nothing important) i going to make it 'experimental' and will not be taken into account to the hour of punish a player, is just some other proof the player is cheating.
Added the capatibility of configure important values of the checks, like the max-dist a player can move to the ticks a player must have on the air to check fly.
Added the option to log the violations to a per player file on a new folder called 'datas' to persist the all time violations
Out of the configuration update too many flight false positives was fixed