Addsdrugs. There are also some mechanics involved.: 1. The dependency system, if a player does not use drugs for an hour after the first use, negative effects are imposed on him 2. The growing system, by placing a lantern or an end rod over the fern, it will grow, and eventually the fruit of the fern will grow, which can be melted down to produce a substance 3. Cooking system, by putting a fire under the boiler, you can put 5 substances and 5 sugars in it, after 10 minutes you can pick up the finished drug 4. The recognition system, by placing the frame under the end rod, in 20 minutes you can find out who cooked it. 5. The antidote system, if taken, the player will no longer have withdrawal symptoms. 6. If the player is invisible, his nickname in the chat will be changed to "???"