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FateServant -----

Summon a Servant to fight for you | Support MythicMobs skill calls




Optimize AI
----------, Jan 12, 2025

Optimize target manager, data saving
----------, Jan 12, 2025

Abolish the existing AI management class and use the original NMS AI management.
----------, Jan 12, 2025

Fixed bug~
----------, Jan 12, 2025

MythicMobs\Skills\FateSkills.yml

Code (YAML):
# SABER技能


SaberStrike
:
  Skills
:
 - damage {amount=8 } @target
  - effect:particles {particle=SWEEP_ATTACK;amount=5 } @target
  - sound {sound=ENTITY_PLAYER_ATTACK_SWEEP } @target
  - push {velocity=0.5 } @target

SaberGuard
:
  Skills
:
 - effect:particles {particle=BARRIER;amount=15;radius=1 } @self
  - potion {type=DAMAGE_RESISTANCE;duration=60;level=1 } @self
  - sound {sound=BLOCK_ANVIL_LAND } @self
  - heal {amount=4 } @self


Excalibur
:
  Skills
:
 - damage {amount=12 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=CRIT;amount=10 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - potion {type=BLINDNESS;duration=60;level=1 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

SaberAirSlash
:
  Skills
:
 - effect:particles {particle=SWEEP_ATTACK;amount=15 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=8 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_PLAYER_ATTACK_SWEEP } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

SaberHeal
:
  Skills
:
 - heal {amount=10 } @self
  - effect:particles {particle=HEART;amount=10 } @self
  - sound {sound=ENTITY_PLAYER_LEVELUP } @self

# ARCHER技能
UBW
:
  Skills
:
 - effect:particles {particle=PORTAL;amount=50;radius=8 } @origin
  - projectile {onTick=UBWTick;onHit=UBWHit;interval=1;velocity=1;heightOffset=1;startYOffset=1 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
 
UBWTick
:
  Skills
:
 - effect:particles {particle=CRIT;amount=1 } @origin

UBWHit
:
  Skills
:
 - damage {amount=15 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=EXPLOSION_NORMAL } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

ArcherBarrage
:
  Skills
:
 - projectile {type=ARROW;velocity=2;spread=0.2;amount=5 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_ARROW_SHOOT } @self

ArcherShield
:
  Skills
:
 - effect:particles {particle=BARRIER;amount=20;radius=1 } @self
  - damage {amount=0;preventknockback=true } @trigger
  - sound {sound=BLOCK_ANVIL_LAND } @self

# LANCER技能
GaeBolg
:
  Skills
:
 - effect:particles {particle=DRIP_LAVA;amount=20 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=25;ignorearmor=true } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_PLAYER_ATTACK_KNOCKBACK } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

LancerThrust
:
  Skills
:
 - damage {amount=10 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - push {velocity=1 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=CRIT;amount=10 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

LancerRevive
:
  Skills
:
 - heal {amount=20 } @self
  - effect:particles {particle=SPELL_MOB;amount=20 } @self
  - potion {type=REGENERATION;duration=100;level=2 } @self

# RIDER技能
RiderCharge
:
  Skills
:
 - effect:particles {particle=CLOUD;amount=20 } @self
  - dash {velocity=2 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=15 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_HORSE_GALLOP } @self

RiderChain
:
  Skills
:
 - pull {velocity=1.5 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=8 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=CRIT_MAGIC } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

RiderDrain
:
  Skills
:
 - damage {amount=5 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - heal {amount=5 } @self
  - effect:particles {particle=DAMAGE_INDICATOR } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

# CASTER技能
CasterBreak
:
  Skills
:
 - effect:particles {particle=SPELL_WITCH;amount=30 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - removebuff {type= ALL } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=10 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_WITCH_AMBIENT } @self

CasterBeam
:
  Skills
:
 - projectile {type=SMALL_FIREBALL;velocity=2;interval=1 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=12 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=EXPLOSION_NORMAL } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

CasterHeal
:
  Skills
:
 - heal {amount=15 } @self
  - potion {type=ABSORPTION;duration=200;level=1 } @self
  - effect:particles {particle=SPELL;amount=20 } @self

# ASSASSIN技能
AssassinInstant
:
  Skills
:
 - effect:particles {particle=SMOKE_NORMAL;amount=20 } @self
  - teleport {spread=0 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=20 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_ENDERMEN_TELEPORT } @self

AssassinStrike
:
  Skills
:
 - damage {amount=12 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=CRIT;amount=10 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - potion {type=BLINDNESS;duration=60;level=1 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

AssassinVanish
:
  Skills
:
 - potion {type=INVISIBILITY;duration=100;level=1 } @self
  - effect:particles {particle=SMOKE_NORMAL;amount=20 } @self
  - heal {amount=5 } @self

# BERSERKER技能
BerserkerGodHand
:
  Skills
:
 - effect:particles {particle=EXPLOSION_HUGE;amount=1 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - damage {amount=30;ignorearmor=true } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - push {velocity=3 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_GENERIC_EXPLODE } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

BerserkerSlash
:
  Skills
:
 - damage {amount=15 } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - effect:particles {particle=SWEEP_ATTACK } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }
  - sound {sound=ENTITY_PLAYER_ATTACK_STRONG } @EIC {a=120;r=4;rot=0;ignore=animals,armorstand }

BerserkerRage
:
  Skills
:
 - potion {type=INCREASE_DAMAGE;duration=100;level=2 } @self
  - potion {type=DAMAGE_RESISTANCE;duration=100;level=1 } @self
  - effect:particles {particle=VILLAGER_ANGRY;amount=20 } @self
----------, Jan 12, 2025

Fixed bug~
----------, Jan 12, 2025

Fixed bug~
----------, Jan 11, 2025

Optimize target manager, data saving
----------, Jan 11, 2025

Updated more Sevant attributes and supported active release of corresponding Mythicmobs skills
----------, Jan 10, 2025

Resource Information
Author:
----------
Total Downloads: 129
First Release: Jan 10, 2025
Last Update: Jan 12, 2025
Category: ---------------
All-Time Rating:
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