c073741...ca906cc combined changelog. +
![[IMG]](/proxy/image?url=https%3A%2F%2Fproxy.spigotmc.org%2F73e6224231bde95a6c2c1f8c50cad048e99082a3%3Furl%3Dhttps%253A%252F%252Fi.imgur.com%252FFog5fDB.png)
This is just a summary of features added.
The full changelog of 131 commits can be found here.
Add
sweep brush (
pic1,
pic2)
Add slot pattern to use an item in your inventory: //set slot5
Add diagonal stacking: //stack 5 ne
Add
vanilla CUI using structure blocks (for showing your selection)
Start work on
command GUI for Nukkit
Add better multi-clipboard support for `//schematic`
Optimized VoxelSniper undoing
Optimized Schematic saving
CFI improvements
The biggest changes I made were to CFI, which is a building mode for creating worlds. Let me know what you think and any suggestions you have.
Worlds can be visualized and edited using a map.
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Example of viewing a 3K x 3K world on a 7x7 map.
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Example of a 500 radius biome brush on a 1K x 1K world.
Changes made to the world can be rendered almost instantly.
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Rendering a 3K x 3K world while making changes
WorldEdit tools and commands can be used in a rendered world:
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Using a 1000 radius height brush, and //undo in a CFI world
New commands for manipulating the world:
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//cfi worldthickness
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//cfi floorthickness
- `//cfi color` with masking support
- Commands are interactive