External protection and spoofing protection.
AuthMe UltraAuth
Code (YAML):
messages:
spigot-file:
changed-settings: "&b&lCHANGED SETTINGS ! &7Settings %settings_name% changed to %changed_to%" wrong-usage-type: "&b&lCHANGED SETTINGS ! &7Usage: &e%command%" error:
no-permission: "&c&lWARNING ! &7You dont have a enough permission to do this operation!" cant-getting-ram-information: "&c&lWARNING ! &7I cant getting ram information, please try again." player-not-online: "&c&lWARNING ! &7Player not online!" wrong-password: "&c&lHEY ! &7Wrong password!" console:
only-in-game: "Command only for players (STAFF)" user-command:
spigot-help-messages: -
"" -
"&cThis is too long," -
"&cI am too lazy to do." -
"" -
"&c&lULTRA MEGA BRUH" -
"" operator-help-messages: -
"" -
"&e&lExtra Wall &7| &bOperator" -
" &f- &/eWallOperator add <password> <user>" -
" &f- &/eWallOperator remove <password> <user>" -
"" help-message: # if modern mode is none -
"" -
"&e&lExtra Wall &7| by Mixeration" -
" &f- &7/Extrawall notify" -
" &f- &7/Extrawall reload" -
" &f- &7/Extrawall server" -
"" notify-options:
enable: "&a&lINFORMATION &7Notify enabled." disable: "&a&lINFORMATION &7Notify disabled." notifications:
null-chunk:
event-cancelled: "&c&lCHUNK &7%chunk% is null." notifications:
packet-decode:
too-many-capacity: "&a&lWARNING &7User %suspect% sending too many packets !" channel-closed: "&a&lWARNING &7User %suspect% sending too many packets ! &f( &eAddress: %suspect_address% &eLocale: %suspect_locale% Databytes: %dataBytes%, VLS: %vls%, Capacity: %capacity% &f)." operators:
now-is-operator: "&a&lWARNING &7User %suspect% now is operator ! &fLocale ? &b(%suspect_locale%)&7." now-is-not-operator: "&a&lWARNING &7User %suspect% now is not operator ! &fLocale ? &b(%suspect_locale%)&7." server-in-danger: "&c&lWARNING ! &7Suspect &e%suspect% &7not in operator list but operator ! &fLocale ? &b(%suspect_locale%)&7." operator-accounts:
wrong-address: "&c&lWARNING ! &7Suspect &e%suspect% &7Joining wrong address &fAddress ? &b(%address%)&7, &fLocale ? &b(%suspect_locale%)&7." entered-wrong-password: "&c&lWARNING ! &7Suspect &e%suspect% &7Entered wrong password, &fAddress ? &b(%suspect_address%)&7, &fLocale ? &b(%suspect_locale%)&7." nulled-events: "&c&lWARNING ! &7Suspect &e%suspect% &7Trying to crash server, &fLocale ? &b(%suspect_locale%)&7." uuid-spoof: "&c&lWARNING ! &7Suspect &e%suspect% &7Trying to spoof other player uuid, &fAddress ? &b(%suspect_address%)&7, &fLocale ? &b(%suspect_locale%)&7." anti-spam: "&c&lWARNING ! &7Suspect &e%suspect% &7Doing spam, &fAddress ? &b(%suspect_address%)&7, &fLocale ? &b(%suspect_locale%)&7." asci-charsets: "&c&lWARNING ! &7Suspect &e%suspect% &7trying to use other keyboard characters (TRYING FOR CRASH), &fAddress ? &b(%suspect_address%)&7, &fLocale ? &b(%suspect_locale%)&7." disallowed-client: "&c&lWARNING ! &7Suspect &e%suspect% &7join with &b%suspect_client% &7client, &ckicked by Extrawall" closed-address-channel: "&c&lWARNING ! &7Suspect &e%suspect% &7joined from closed address channel, &fAddress ? &b(%suspect_address%)&7, &fLocale ? &b(%suspect_locale%)&7." null-address: "&c&lWARNING ! &7Suspect &e%suspect% &7join with null address, &fisNonAddress ? &b(%isNonLocalAddress%)&7, &fAddress ? &b(%suspect_address%)&7, &fLocale ? &b(%suspect_locale%)&7." extra-wall:
null-chunk:
event-cancelled: "&c&lCHUNK &7%chunk% is null." packet-decode:
channel-closed: "&c&lCHANNEL &7Channel closed. &f( &eDatabytes: %dataBytes%, VLS: %vls%, Capacity: %capacity% &f)" operator:
op-gived: "&a&lHEY ! &7Player &f%player% &7now is operator !" op-taked: "&c&lHEY ! &7Player &f%player% &7now is not operator !" anti-op:
event-cancelled: "&c&lERROR ! &7Event cancelled." usage: "&e&lUSAGE ! &7/eWallOperator add <password> <user>" operator-accounts:
kick-suspect: "&c&lERROR ! &7You joined with wrong address ! &7(&c%address%&7)" login:
kick-suspect: "&c&lERROR ! &7Your time is up ! &7(&cExtraWall&7)" nulled-events:
cancelMessage: "&c&lERROR ! &7You cant do this because this event has been cancelled!" staff-accounts:
first-of-all: "&c&lLOGIN &7You need to login %api_plugin% !" wrong-password: "&c&lLOGIN &7Wrong password !" already-logged-in: "&c&lLOGIN &7You already logged in !" usage: "&2&lLOGIN &7/oplogin or stafflogin <Pass>" please-login: "&2&lLOGIN &7Please enter your password." login-password: "&2&lLOGIN &7Please enter your password, &f/oplogin or stafflogin <Pass>" join-succesfuly: "&a&lLOGIN &7Join successful !" address-control-cant-passed: "&c&lERROR ! &7You joined with wrong address ! &7(&c%address%&7)" uuid-spoof:
kick-suspect: "&c&lERROR ! &7Uuid spoof detected" anti-spam:
please-wait: "&c&lHEY ! &7Please wait, %delay% seconds" asci-charsets:
cancel-event: "&c&lHEY ! &7Books are limited to ASCII characters" disallowed-client:
kick-suspect: "&c&lERROR ! &7Your joined disallowed client, Client Name &7( &b%suspect_client% &7)" reload:
unsuccessful: "&a&lINFORMATION &7Plugin reload &cfailed&7, please check extra_wall and messages file then try again." successful: "&a&lINFORMATION &7Plugin reload &2successful&7." closed-address-channels:
kick-suspect: "&c&lERROR ! &7Your joined from &cclosed address channel&7, please join with &fplay.Extrawall.net" null-address:
kick-suspect: "&c&lERROR ! &7Your address is null-address, information: Locale: &c%suspect_locale% %nextline% &7Null Address: &e%suspect_address%"
Code (YAML):
modern-mode: api-support
# or none extrawall-login-private-mode: false
extrawall-login-private-api: none# ultraauth / none / authme extra-wall:
packet-decode:
bytes: 16000
vls: 100
warning:
max-warn: 5
punishment: -
"kick %suspect% You kicked from ExtraWall" #Please don't touch here unless you need to or if you don't know! #Here is the list of processes that will run while the plugin is starting, remove the plugin events you don't want to run from here event-classes-to-be-activated: -
"asci$charsets" -
"nulled$address" -
"anti$spam" -
"closed$address$channels" -
"anti$op" -
"anti$uuid$spoof" -
"anti$nulled$crash" -
"mc$brand" operator-password: 12345
check*time: 5
# TYPE: seconds operators: -
"Mixeration" refresh-data-time: 1
# #About LOGIN: # If the login private mode is turned on. # The players will ask for their password in the first activity they perform after logging in with authme or ultra auth, # You can change the costume commands as you wish. # login:
login-command:
staffs: stafflogin
operators: oplogin
# #About OPERATOR ACCOUNTS: # You have to register operator accounts directly from the game, these accounts are subject to address control and op control exclusively. # operator-accounts:
Mixeration:
password: 12345
can-use-op-command: sure
ip-address: 127.0.0.1
staff-accounts: #CustomUser: # password: custompassword Mixeration:
password: 12345
# #About UUID SPOOF: # If you have the ID protector turned off, the in-game IDs of the players can be stolen if there is no 2nd or 3rd protection on your server. # uuid-spoof:
enable: true
# #About ANTI SPAM: # Anti spam keeps chat cleaner and tidier by leaving certain intervals between messages # anti-spam:
cooldown: 2
mc-brand:
enable: true
ping-control-event: #CustomPingName: # ms: <customping> # message: "&c&lWARNING ! &7Your ping is 100 and in progress" 100:
ms: 100
message: "&c&lWARNING ! &7Your ping is 100 and in progress" settings:
mc-brand:
channel-mode: "whitelist" whitelist:
channels: - vanilla
blacklist:
channels: - Lunarclient
null-address: #Automatically kicks players who try to log in with fake addresses from the game #Thanks to closed address channels, you can close the addresses you do not want to be entered on your server. closed-address-channels: -
"123.123.123.123"
Create custom ping warner:
Code (YAML):
ping-control-event: #CustomPingName: # ms: <customping> # message: "&c&lWARNING ! &7Your ping is 100 and in progress" 100:
ms: 100
message: "&c&lWARNING ! &7Your ping is 100 and in progress"