Performance Optimizations
- Implemented progressive chunk loading system.
- Added NBT disk loading (3-tier strategy: memory → disk → generation)
- Configurable thread pool via `config.yml` (`chunk-processor-threads`)
- Optimized distance calculations
Bug Fixes
- Circular view distance: Fake chunks now perfectly match server's view-distance
- Teleport loading: Chunks fakes load when you teleport to another zone.
- Continuous loading: Works correctly even when player is standing still
For this update you need delete the current config.yml file.
This is a big update, you need install it as soon as possible.
Support the plugin starring the repository in
GitHub, I would really appreciate it!