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emotionalmobs -----

Emotional Mobs for Minecraft 1.21.1



Key Features:
  1. Emotional States for Mobs:
    • Calm — The default state where mobs are neutral.
    • Aggressive — Mobs become hostile when attacked or during nighttime.
    • Fearful — Mobs become scared during specific events such as rain, being in water, witnessing death, or after potion effects like slowness.
    • Friendly — Mobs become friendly after positive interactions with players, such as feeding.
  2. Flexible Configuration via config.yml: All behavior-related parameters are configurable, allowing server admins to fine-tune how long emotions last and how mobs react to different situations.
Example config.yml:
yaml
# Plugin settings for Emotional Mobs

# Time (in ticks, 1 second = 20 ticks) before mobs return to calm
calm-delay: 600 # 30 seconds

# Fear duration for weather-related events
weather-fear-time: 1200 # 60 seconds

# Fear duration when a mob enters water
water-fear-time: 600 # 30 seconds

# Fear duration when a nearby mob dies
death-fear-time: 1200 # 60 seconds

# Friendliness duration after positive player interaction
friendly-duration: 1200 # 60 seconds

# Aggressiveness duration at night
night-aggression-time: 12000 # Full night cycle

# Fear duration after potion effects like slowness
potion-fear-time: 1200 # 60 seconds

Supported Events:
  1. Mob Attacks: Mobs become aggressive after being attacked by a player for a set amount of time.
  2. Weather Changes: Mobs experience fear during rain or storms.
  3. Mob Spawning: Mobs start their lives in a calm state.
  4. Player Interactions: Feeding or interacting with mobs makes them friendly for a certain duration.
  5. Water Encounters: Mobs experience fear when they fall into water.
  6. Mob Deaths: Nearby mobs become fearful when another mob dies.
  7. Time of Day: Mobs become more aggressive at night and calm down at dawn.
  8. Potion Effects: Mobs react with fear when affected by negative potion effects like slowness.
Use Cases:
  • PvE Battles: Mobs can react aggressively to player attacks or external factors, providing a more immersive PvE experience.
  • Mob Ecosystem: Mobs respond dynamically to environmental changes and player behavior, enhancing immersion and interaction in the world.
  • Flexible Customization: Admins can easily modify mob behavior to fit their server’s gameplay, adjusting the duration of emotions and mob responses.
Installation:
  1. Copy the .jar file to your server's plugins folder.
  2. Start the Minecraft server.
  3. The plugin will automatically generate a config.yml file, which you can edit to customize mob behavior.
Version Compatibility:
  • Compatible with Minecraft 1.21.1 and higher, using Spigot API.
The Emotional Mobs plugin introduces new levels of interaction between players and mobs, creating a more unpredictable and engaging Minecraft experience!
Resource Information
Author:
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Total Downloads: 34
First Release: Sep 25, 2024
Last Update: Sep 25, 2024
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