Added PURSUING_ARROW effect Spawns 3x3 Arrows in the sky which will then auto lock onto target player nearby PURSUING_ARROW:[DAMAGE] (Damage is a % increase, so 50 would be 50% more damage via those arrows)
Added a new CAGE effect system, it should now work better and make sure to remove the blocks.
Added effects to activate when players damage bosses via a bow, and it now also calculates the damage via that now as well.
Fixed issue with bosses not being removed properly, whole new system that should work a little better.