This is a beta build, and should not be run in production. There's only a handful of enchantments currently (you can add your own, of course), but more will come throughout the betas
If you're running 8.x.x currently,
make sure you do a clean install of EcoEnchants. Delete the /EcoEnchants/ folder in your plugins before anything else.
If you have items with enchantments on them currently, prepare for the existing enchantments to disappear. The enchantments simply aren't there, so they will lose existing EcoEnchants enchantments.
That being said - what's new? - Completely recoded the entire plugin from the ground up. That's right; it's a completely new plugin now.
- Countless bugs have been fixed
- You can add/remove enchantments by creating/deleting .yml files in the /enchants/ folder (including base enchantments) - no more huge customenchants.yml.
- Create your own enchantment types, and change the types of any enchantment
- Vastly improved config, much simpler and more intuitive and much more powerful
- Item lookup support to targets
- ...and a lot more things; after all, the entire plugin is new.
If you have any extensions installed, they will break It's a new plugin and a new API, and old ones just aren't compatible.
Before you go and open a ticket to have your old extensions updated, wait for the plugin to be properly released first.
I will not be updating the official extensions until the plugin is fully released (out of beta).
It's been a while in the making, so it's great to be able to get it out!
It might have already been the best before, but now there's no other enchantment plugin that even comes remotely close in any way.
Feels great to bring EcoEnchants back up to the level of my other plugins!