update: # Seconds between checks for Residence updates period: 300
# Listen for update events from Residence, and do immediate updates (if true) onchange: true
layer:
name: "Residence" # Make mobs layer hidden by default hidebydefault: false
# ordering priority in layer menu (low goes before high - default is 0) layerprio: 1
# (optional) set minimum zoom level before layer is visible (0 = defalt, always visible) minzoom: 0
boost: false
# Set true to show 3D volumes for zones use3dregions: false
# Optional setting to limit which regions to show, by name - if commented out, all regions are shown # To show all regions on a given world, add 'world:<worldname>' to the list visibleregions: []
# Optional setting to hide specific regions, by name # To hide all regions on a given world, add 'world:<worldname>' to the list hiddenregions: []
# Optional per-region overrides for regionstyle (any defined replace those in regionstyle) custstyle:
customizedregion:
strokeColor: "#00FF00" y: 78
boost: false
anotherregion.subzone:
strokeColor: "#007F00" boost: false