DynamicSigns icon

DynamicSigns -----

DynamicSigns displays dynamic wood cards in the server, making the server wood card message more pro



Note! This plugin requires a pre-plugin: ProtocolLib and Placeholder API! Otherwise it will not work!!!!
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| Features

*Fully customizable dynamic content
*Wooden face orientation can be controlled
*Controllable wooden sign "Look at Me"
*Does not have any effect on blocks in the world
*Ultra-high compatibility, no conflict with related wooden plug-ins
*High version glow wood card support
*Support for Placeholder API
*Supports full version 1.9.4+
*Supports using JSON text to reach RGB gradients


| Related images

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| How to use?

Plugins rely on ProtocolLib, so make sure these plugins work properly before installing.
Just stuff the plugin itself into the plugins folder.


| Dynamic templates

After editing the template, move it to the dynamic folder to use it

模板:

Code (Text):
##################################
#  Template file for dynamic billboards
##################################

# Dynamic signage effective viewing distance
# Dynamic signs will not update the contents when the observer exceeds this distance
# Default value: 10
visualRange: 10

# Dynamic signs look at my effective distance
# When the observer exceeds this distance, the dynamic sign will not actively look at the player
# When this value is negative, the billboard will not be facing the player
# Valid only for non-affiliated signage
# Default value: 5
lookMeRange: 5

# Set the content of the dynamic signboard
# Node data format is LIST
# delay is the length of time the content stays, in tick
# rotation is the billboard facing, accepting 0 ~ 15 16 values,
# Indicates south-south, south-southwest, southwest, west-southwest, west-west, west-northwest, northwest- and north-northwest, respectively,
# North- facing, North-northeast, Northeast-east, East-East, East-Southeast, Southeast- and South-Southeast.
# When this value crosses the bounds, the orientation of the dynamic billboard is not handled. The default value is -1
# glowingText is effective for whether the font glows or not, and the higher version is valid. The default is false
# content is the content of the brand and must be four lines
dynamicContents:
  - delay: 5
    glowingText: true
    rotation: 0
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<>'
      - '§a§l<>'
      - ''
  - delay: 5
    glowingText: true
    rotation: 1
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<->'
      - '§a§l<->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 2
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<-->'
      - '§a§l<-->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 3
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--->'
      - '§a§l<--->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 3
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<---->'
      - '§a§l<---->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 2
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<-- -->'
      - '§a§l<-- -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 1
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--  -->'
      - '§a§l<--  -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 0
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--   -->'
      - '§a§l<--   -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 0
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--    -->'
      - '§a§l<--    -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 1
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--     -->'
      - '§a§l<--     -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 2
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--      -->'
      - '§a§l<--      -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 3
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--       -->'
      - '§a§l<--       -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 3
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--        -->'
      - '§a§l<--        -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 2
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--         -->'
      - '§a§l<--         -->'
      - ''
  - delay: 5
    glowingText: true
    rotation: 1
    content:
      - '§8TPS: %server_tps_1_colored%'
      - '§a§l<--          -->'
      - '§a§l<--          -->'
      - ''

|命令和权限

命令简介

/ds 销毁 销毁动态木卡效果
/ds 集<动态>应用动态木卡效果
/ds 重置<动态>重新应用动态木卡效果
/ds 重新加载 重新加载插件

command.dynamicsigns.help 查看帮助
命令.dynamicsigns.tabcomplete 命令完成

|已知问题

使用橡木卡以外的非附加木卡存在问题
数据包发出频率有点太强,带宽非常大,可以让玩家卡离线(可以改变visualRange视觉距离来缓解)

|更新日志

[引用]DynamicSigns v1.0-BETA.2

重写指令系统
将占位符 API 调整为软依赖项

DynamicSigns v1.0-BETA

第一版[/引用]
Resource Information
Author:
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Total Downloads: 110
First Release: Aug 19, 2022
Last Update: Aug 19, 2022
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