- New features:
- Implemented the remaining events
- Changes:
- Game goals are now actually used - that means, if you're using game rules like timeToFinish, the game won't end unless the game goal is TIME_SCORE or TIME_SURVIVAL; end signs are ignored if the game goal is not END (the default value). REACH_SCORE and LAST_MAN_STANDING had already been implemented.
- Libraries are relocated again (might fix an issue with bStats)
- Bugfixes:
- Fixed portal checks ignoring worlds
- Fixed fix of /dxl rename
- Fixed worldEnvironment setting
I haven't looked into 1.16.4 yet, but I don't expect it to break anything.